ok... ive got a way to extract the pixel and vertex shaders from any game...
the results are like this.. i don't know how to convert these to gamestudio format..

here's the results of the shaders extracted from Prince of Persia: the Sands of Time:

Edited by Rhuarc, read the forum rules:
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is that useful?

Last edited by [Rhuarc]; 06/03/04 00:48.

l'etan de guerre