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What should i learn :S #245966
01/12/09 20:13
01/12/09 20:13
Joined: Jan 2008
Posts: 1,580
Blade280891 Offline OP
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Blade280891  Offline OP
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Posts: 1,580
Ok, so lite-c and game programming logic is not as simple as i hoped compared to PHP and similar languages.

For example i tried to make a script to make an object around and when it turns left rotate the object left and vice-versa.

So i decided before i start trying something else i think would be simple i should learn the logic and functions.

So can anyone recommend some functions i should experiment with, and maybe some different ways to achieve simple things.


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Re: What should i learn :S [Re: Blade280891] #245970
01/12/09 20:30
01/12/09 20:30
Joined: Nov 2007
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Croatia
croman Offline
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damn. 1145 posts and still almost a noob to lite-c smile that's not seen often.

you should definently try lite-c workshops, after you complete and understand that you could try and make a pong or some other VERY SIMPLE game

good luck wink



Ubi bene, ibi Patria.
Re: What should i learn :S [Re: croman] #245974
01/12/09 20:37
01/12/09 20:37
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
Quad Offline
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Quad  Offline
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İstanbul, Turkey
Open the manual and read function descriptions one by one. This will tell you what you have in your hand.(This is what i did.) Have a look at all functions and some of them will seem vey very useful on first sight. First try to do something with these functions.


Or pick a small game, and try to make that game. Describe us what you want to do and we can make suggestions on which functions to use or which way to follow.

Last edited by Quadraxas; 01/12/09 20:38.

3333333333
Re: What should i learn :S [Re: Quad] #245976
01/12/09 20:39
01/12/09 20:39
Joined: Nov 2007
Posts: 1,032
Croatia
croman Offline
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i dont think he's ready to start creating games.
"ame programming logic is not as simple as i hoped"
he still needs to learn the very basics (use lite-c workshop) then he could try with SMALL SIMPLE game



Ubi bene, ibi Patria.
Re: What should i learn :S [Re: Quad] #245977
01/12/09 20:39
01/12/09 20:39
Joined: Jan 2008
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Blade280891 Offline OP
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Blade280891  Offline OP
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Well for my small game i am trying to do a kind off tower defense to get used to coding using multiple levels as well.

But i am also trying to do one of these 2D side-scrolling or top down view space shooters (that is the movement example i got stuck on above).

Both of the above are not as simple as i would of thought

Edit:
Quote:
i dont think he's ready to start creating games.
"ame programming logic is not as simple as i hoped"
he still needs to learn the very basics (use lite-c workshop) then he could try with SMALL SIMPLE game


I have done the basics from the workshops.

The logic is very different from the logic i use in other languages.

I was hoping the logic would be similar to application and web programming logic, but it isn't

Last edited by Blade28081991; 01/12/09 20:41.

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Re: What should i learn :S [Re: Blade280891] #245979
01/12/09 20:42
01/12/09 20:42
Joined: Nov 2007
Posts: 1,032
Croatia
croman Offline
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"I have done the basics from the workshops." - sorry then smile



Ubi bene, ibi Patria.
Re: What should i learn :S [Re: croman] #245981
01/12/09 20:45
01/12/09 20:45
Joined: Jan 2008
Posts: 1,580
Blade280891 Offline OP
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Blade280891  Offline OP
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An example, for a camera movement code i assumed that just a while loop that adds one to each camera axis would be sufficient to move from point a to b smoothly.

But it wasn't frown

Instead i had to look other a friends code (i_program_games) and see how he made his camera movement code by getting the distance needed to travel etc. etc.

Although i thought i may need to do that i was hoping for a simpler solution.


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And someone buy me roses, and someone burned the church"
Re: What should i learn :S [Re: Blade280891] #245985
01/12/09 21:16
01/12/09 21:16
Joined: Nov 2007
Posts: 1,143
United Kingdom
DJBMASTER Offline
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Quote:
An example, for a camera movement code i assumed that just a while loop that adds one to each camera axis would be sufficient to move from point a to b smoothly.

But it wasn't


hmm i thought a while loop would of sufficed here.

Eg... To move an entity up in a smooth action...
Code:
while(1)
{
my.z +=1;
wait(1);
}


Re: What should i learn :S [Re: DJBMASTER] #245986
01/12/09 21:20
01/12/09 21:20
Joined: Jan 2008
Posts: 1,580
Blade280891 Offline OP
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Blade280891  Offline OP
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Hmm, i may of forgotten the wait(1);

But all the things used in the camera code i_program_games wrote i had not seen in the workshops, excluding some small things like wait(1);

But luckily he commented his code so i can understand the logic.


My Avatar Randomness V2

"Someone get me to the doctor, and someone call the nurse
And someone buy me roses, and someone burned the church"
Re: What should i learn :S [Re: croman] #246031
01/13/09 09:46
01/13/09 09:46
Joined: Jan 2004
Posts: 3,023
The Netherlands
Helghast Offline
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Helghast  Offline
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Originally Posted By: cerberi_croman
damn. 1145 posts and still almost a noob to lite-c smile that's not seen often.


In his defense. I have been lite-c noob untill 2100 posts wink
I still dont know that much tbh.. so ya, that's all i wanted to say :P

A good way to get started is just by taking a old simple project, and converting it, that's how i started.
along the way you'll get more insight to higher level lite-c (structs etc).

good luck!
regards,


Formerly known as dennis_fantasy
Portfolio - http://www.designorhea.com/
Project - http://randomchance.cherrygames.org/
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