3 registered members (AndrewAMD, Akow, 1 invisible),
1,417
guests, and 12
spiders. |
Key:
Admin,
Global Mod,
Mod
|
|
|
What should i learn :S
#245966
01/12/09 20:13
01/12/09 20:13
|
Joined: Jan 2008
Posts: 1,580
Blade280891
OP
Serious User
|
OP
Serious User
Joined: Jan 2008
Posts: 1,580
|
Ok, so lite-c and game programming logic is not as simple as i hoped compared to PHP and similar languages.
For example i tried to make a script to make an object around and when it turns left rotate the object left and vice-versa.
So i decided before i start trying something else i think would be simple i should learn the logic and functions.
So can anyone recommend some functions i should experiment with, and maybe some different ways to achieve simple things.
My Avatar Randomness V2"Someone get me to the doctor, and someone call the nurse And someone buy me roses, and someone burned the church"
|
|
|
Re: What should i learn :S
[Re: Blade280891]
#245970
01/12/09 20:30
01/12/09 20:30
|
Joined: Nov 2007
Posts: 1,032 Croatia
croman
Serious User
|
Serious User
Joined: Nov 2007
Posts: 1,032
Croatia
|
damn. 1145 posts and still almost a noob to lite-c that's not seen often. you should definently try lite-c workshops, after you complete and understand that you could try and make a pong or some other VERY SIMPLE game good luck
Ubi bene, ibi Patria.
|
|
|
Re: What should i learn :S
[Re: croman]
#245974
01/12/09 20:37
01/12/09 20:37
|
Joined: Oct 2007
Posts: 5,210 İstanbul, Turkey
Quad
Senior Expert
|
Senior Expert
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
|
Open the manual and read function descriptions one by one. This will tell you what you have in your hand.(This is what i did.) Have a look at all functions and some of them will seem vey very useful on first sight. First try to do something with these functions.
Or pick a small game, and try to make that game. Describe us what you want to do and we can make suggestions on which functions to use or which way to follow.
Last edited by Quadraxas; 01/12/09 20:38.
3333333333
|
|
|
Re: What should i learn :S
[Re: Quad]
#245976
01/12/09 20:39
01/12/09 20:39
|
Joined: Nov 2007
Posts: 1,032 Croatia
croman
Serious User
|
Serious User
Joined: Nov 2007
Posts: 1,032
Croatia
|
i dont think he's ready to start creating games. "ame programming logic is not as simple as i hoped" he still needs to learn the very basics (use lite-c workshop) then he could try with SMALL SIMPLE game
Ubi bene, ibi Patria.
|
|
|
Re: What should i learn :S
[Re: Quad]
#245977
01/12/09 20:39
01/12/09 20:39
|
Joined: Jan 2008
Posts: 1,580
Blade280891
OP
Serious User
|
OP
Serious User
Joined: Jan 2008
Posts: 1,580
|
Well for my small game i am trying to do a kind off tower defense to get used to coding using multiple levels as well. But i am also trying to do one of these 2D side-scrolling or top down view space shooters (that is the movement example i got stuck on above). Both of the above are not as simple as i would of thought Edit: i dont think he's ready to start creating games. "ame programming logic is not as simple as i hoped" he still needs to learn the very basics (use lite-c workshop) then he could try with SMALL SIMPLE game I have done the basics from the workshops. The logic is very different from the logic i use in other languages. I was hoping the logic would be similar to application and web programming logic, but it isn't
Last edited by Blade28081991; 01/12/09 20:41.
My Avatar Randomness V2"Someone get me to the doctor, and someone call the nurse And someone buy me roses, and someone burned the church"
|
|
|
Re: What should i learn :S
[Re: croman]
#245981
01/12/09 20:45
01/12/09 20:45
|
Joined: Jan 2008
Posts: 1,580
Blade280891
OP
Serious User
|
OP
Serious User
Joined: Jan 2008
Posts: 1,580
|
An example, for a camera movement code i assumed that just a while loop that adds one to each camera axis would be sufficient to move from point a to b smoothly. But it wasn't Instead i had to look other a friends code (i_program_games) and see how he made his camera movement code by getting the distance needed to travel etc. etc. Although i thought i may need to do that i was hoping for a simpler solution.
My Avatar Randomness V2"Someone get me to the doctor, and someone call the nurse And someone buy me roses, and someone burned the church"
|
|
|
Re: What should i learn :S
[Re: Blade280891]
#245985
01/12/09 21:16
01/12/09 21:16
|
Joined: Nov 2007
Posts: 1,143 United Kingdom
DJBMASTER
Serious User
|
Serious User
Joined: Nov 2007
Posts: 1,143
United Kingdom
|
An example, for a camera movement code i assumed that just a while loop that adds one to each camera axis would be sufficient to move from point a to b smoothly.
But it wasn't hmm i thought a while loop would of sufficed here. Eg... To move an entity up in a smooth action...
while(1)
{
my.z +=1;
wait(1);
}
|
|
|
Re: What should i learn :S
[Re: DJBMASTER]
#245986
01/12/09 21:20
01/12/09 21:20
|
Joined: Jan 2008
Posts: 1,580
Blade280891
OP
Serious User
|
OP
Serious User
Joined: Jan 2008
Posts: 1,580
|
Hmm, i may of forgotten the wait(1);
But all the things used in the camera code i_program_games wrote i had not seen in the workshops, excluding some small things like wait(1);
But luckily he commented his code so i can understand the logic.
My Avatar Randomness V2"Someone get me to the doctor, and someone call the nurse And someone buy me roses, and someone burned the church"
|
|
|
Re: What should i learn :S
[Re: croman]
#246031
01/13/09 09:46
01/13/09 09:46
|
Joined: Jan 2004
Posts: 3,023 The Netherlands
Helghast
Expert
|
Expert
Joined: Jan 2004
Posts: 3,023
The Netherlands
|
damn. 1145 posts and still almost a noob to lite-c that's not seen often. In his defense. I have been lite-c noob untill 2100 posts I still dont know that much tbh.. so ya, that's all i wanted to say :P A good way to get started is just by taking a old simple project, and converting it, that's how i started. along the way you'll get more insight to higher level lite-c (structs etc). good luck! regards,
|
|
|
|