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Re: Newton 2 wrapper
[Re: VeT]
#241455
12/16/08 13:24
12/16/08 13:24
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Joined: Aug 2008
Posts: 63 =Strogg=3rd_com_cent.
Omicron_NEGA
Warez kiddie?
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Warez kiddie?
Joined: Aug 2008
Posts: 63
=Strogg=3rd_com_cent.
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hi Vet! i love your wrapper,and i also fond there is a file called "main.wdl" you know,my project written in c-script,and could you please tell me what does "main.wdl"do?
P4 3.6GHz x2 8GB RAM DDR2 GeForce8800GTS
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Re: Newton 2 wrapper
[Re: Omicron_NEGA]
#241697
12/18/08 08:35
12/18/08 08:35
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Joined: Aug 2004
Posts: 1,345 Kyiv, Ukraine
VeT
OP
Serious User
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OP
Serious User
Joined: Aug 2004
Posts: 1,345
Kyiv, Ukraine
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Hi, Omicron just open and see :))) PLUGINDIR = "GS\\acknex_plugins"; PATH "include"; PATH "levels"; in lite-c, paths are (or, maybe, was) stored in *.wld files with the same name as main file... i dont remember if it is needed in last version, but it works
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Re: Newton 2 wrapper
[Re: VeT]
#241698
12/18/08 08:53
12/18/08 08:53
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Joined: Aug 2008
Posts: 63 =Strogg=3rd_com_cent.
Omicron_NEGA
Warez kiddie?
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Warez kiddie?
Joined: Aug 2008
Posts: 63
=Strogg=3rd_com_cent.
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so, your wrapper wont work with c-script? but nevermind.. my next project will written in lite-c and thanks for your help
Last edited by Omicron_NEGA; 12/18/08 08:56.
P4 3.6GHz x2 8GB RAM DDR2 GeForce8800GTS
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Re: Newton 2 wrapper
[Re: VeT]
#243460
12/30/08 04:01
12/30/08 04:01
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Joined: Jul 2008
Posts: 54 Taipei, Taiwan
PlaystationThree
Junior Member
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Junior Member
Joined: Jul 2008
Posts: 54
Taipei, Taiwan
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I cant remember if I posted this before, but could you please write some sort of user guide for this? A workshop would be very helpful.
Bet you don't know where Taiwan is lol.
"The Lord is my light and my salvation..." Psm 27:1
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Re: Newton 2 wrapper
[Re: GMS0012]
#244085
01/02/09 15:25
01/02/09 15:25
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Joined: Nov 2007
Posts: 1,032 Croatia
croman
Serious User
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Serious User
Joined: Nov 2007
Posts: 1,032
Croatia
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VeT - i know you said that you'll add ragdolls later but i'd like to know when do you plan on doing that? and is it possible to create ragdolls now on our own or do you need to put some special code in the wrapper?
Ubi bene, ibi Patria.
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Re: Newton 2 wrapper
[Re: PlaystationThree]
#244164
01/03/09 00:23
01/03/09 00:23
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Joined: Aug 2004
Posts: 1,345 Kyiv, Ukraine
VeT
OP
Serious User
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OP
Serious User
Joined: Aug 2004
Posts: 1,345
Kyiv, Ukraine
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2 PlaystationThree hm... wrapper consists of code that you can use.. okay, i'd make some tutorial for adding it to your project 2 GMS0012 just write a pm to Julio, he would send you the latest beta-version as there is no stable version, wrapper is desighned to be able simply modified for any new version 2 cerberi_croman i didnt look at the original of ragdoll code , but if you're so asking, i would look and say tomorrow how many time it would cost
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