I'm trying to do this with an array and engine_getvar:

var nArray[10];

long type;
void* varptr = engine_getvar("nArray", &type);

*varptr=1; //insert 1 into nArray[0] via pointer dereference
varptr++; //increment pointer to nArray[1]
*varptr=2; //insert 2 into nArray[1] via pointer dereference

However, I don't know how to properly use engine_getvar for arrays. Please provide the proper way to use it for arrays.

Thanks.


Chaos is a paradox consistently inconsistent.