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Re: How many triangles in this normal mapped object. [Re: lostclimate] #217980
07/25/08 19:04
07/25/08 19:04
Joined: Jan 2008
Posts: 1,580
Blade280891 Offline
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Blade280891  Offline
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Posts: 1,580
300?


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And someone buy me roses, and someone burned the church"
Re: How many triangles in this normal mapped object. [Re: Blade280891] #217981
07/25/08 19:07
07/25/08 19:07
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline OP
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lostclimate  Offline OP
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Joined: Oct 2005
Posts: 4,771
Bay City, MI
320 :P

Re: How many triangles in this normal mapped object. [Re: lostclimate] #217984
07/25/08 19:16
07/25/08 19:16
Joined: Jan 2008
Posts: 1,580
Blade280891 Offline
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Blade280891  Offline
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Posts: 1,580
320?

lol


My Avatar Randomness V2

"Someone get me to the doctor, and someone call the nurse
And someone buy me roses, and someone burned the church"
Re: How many triangles in this normal mapped object. [Re: Blade280891] #217988
07/25/08 19:25
07/25/08 19:25
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline OP
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lostclimate  Offline OP
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Bay City, MI
here it is with the geometry finished and the normal map applied a little better, geometry is 370 polys (quads and tris)



Re: How many triangles in this normal mapped object. [Re: lostclimate] #218000
07/25/08 20:18
07/25/08 20:18
Joined: Apr 2005
Posts: 3,815
Finland
Inestical Offline
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Inestical  Offline
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Posts: 3,815
Finland
I knew the trick was EXTRA low poly, but I didn't want to spoil the fun =)

(I would've said 350)


"Yesterday was once today's tomorrow."
Re: How many triangles in this normal mapped object. [Re: Inestical] #218006
07/25/08 20:34
07/25/08 20:34
Joined: Oct 2004
Posts: 4,134
Netherlands
Joozey Offline
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Joozey  Offline
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Oh, darn, I would have put my money on 324, but oh well, too late laugh.


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Re: How many triangles in this normal mapped object. [Re: Joozey] #218026
07/25/08 22:20
07/25/08 22:20
Joined: Jun 2005
Posts: 4,875
broozar Offline
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broozar  Offline
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Posts: 4,875
i could have done it with much less polys. :P

btw, this head looks hideous, did this zombie run into a car before he died or something? his skull is so badly deformed...

Re: How many triangles in this normal mapped object. [Re: broozar] #218028
07/25/08 22:25
07/25/08 22:25
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline OP
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hes supposed to be very sickly looking with a drooping occular socket, sunken in cheeks, if you see the other side of his face, his jaw is hanging about a 1/6th a head lower than normal.... very messy (i cant wait to texture it smile its going to be so fun!)

Re: How many triangles in this normal mapped object. [Re: lostclimate] #218030
07/25/08 22:30
07/25/08 22:30
Joined: Jun 2005
Posts: 4,875
broozar Offline
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broozar  Offline
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actually, the background is so blue, i assume it's made in blender? (yay for foss!)

Re: How many triangles in this normal mapped object. [Re: broozar] #218033
07/25/08 22:42
07/25/08 22:42
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline OP
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lostclimate  Offline OP
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the high poly version is sculpted in silo, the low poly version was built around the high poly version in blender (well actually the a couple steps down from the high poly version)

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