hey,
Ive been experimenting with a shader that simulates the first image very closely. Ill share it when its done but as some simple help, the effect can be efficiently achieved with a enviroment mapping shader + specular (phong) highlight shader. If you dont program you can actually just combine 2 pre-made effects like EM+specularH using Nvidia Fx composer. Check it out at Nvidia's website (sorry no link)


http://www.groundtacticsgame.com/
Alienware m17x R Custom laptop
specs:
Intel Core 2 Extreme Quad CPU Q9300
2x Nvidia 280GTX 2GB vram
6GB ddr3 memory@ 1333Mhz
512GB SSD
1200p 17' screen
runs Crysis Warhead on max settings at 1200p at 90 fps