Help with artwork would be great. I'm still debating what genre the techdemo will fit into, a shooter of some kind- most likely mission or arena based. Or a first-person-strategy/shooter, similar to BattleZone II is also a possibility:D.
Nadester-
If you could do a ton of textures for levels it would be awesome (or if you can do leveldesign, that would be even better
). The textures should mainly be metals and other industrial materials. Things like metal-grating, bulkheads, everything, if you could make a clean and dirty/rusty version of each texture that would be really awesome.