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Intense Ai: Mother's Den
#197772
01/01/07 05:34
01/01/07 05:34
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Joined: Jul 2004
Posts: 1,205 Greece
OP
Serious User
Intense Ai: Mother's Den
Happy new year everyone!! With the occasion, we decided to release our first game, made entirely by our 2-year project, Intense Ai. The game is called Mother's Den and it's a First Person Shooter which was made using IntenseX tools and absolutely No programming. IntenseX is a family of tools made to work with any version of A6 and will help you solve complicated problems in your games such as Ai, tree dialogues, weapon systems, game scripting, etc without the need of any programming skills, or create a whole game ultimately with them. They are designed to work equally well on both new or existing projects. Mother's Den storyTwo brothers spent 3 years looking for their missing sister. After exhausting research, clues lead them to an underground secret military base. With the goverment and police unwilling to co-operate the two brothers decide to take matters into their own hands. Download the demo here! (113mb) Minimum requirementsPentium ® 4 1.5 Ghz or equivalent 512MB of RAM. 64MB DirectX ® 9.0 Compliant Video Card (no shader support required) 135MB free Hard Drive Space for installation ControlsW,A,S,D: Player Movement Mouse: Look Left MB: Shoot Right MB: Interact R: Reload Space: Jump Control: Duck Q: Previous Weapon E: Next Weapon 1: Unarmed 2: Crowbar 3: Pistol 4: Shotgun 5: Uzi 6: Gauntlets ESC: Main Menu Known issuesSlight jerks have been noticed at certain points of the game. This will be fixed in a later version. Resolution change has been disabled and locked at 1280x1024. A wide variety of resolutions will be available in a later version. This thread will be used to discuss Mother's Den. If you need to ask something about an IntenseX tool such as the up-coming Intense Ai, please post it to the Intense Ai thread instead, for the sake of orginization . Thank you all for waiting such a long time for this demo. We hope it will reach your high expectations and make it worth the wait! Any feedback more than welcome! Yours, the Intense Illusions team
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Re: Intense Ai: Mother's Den
[Re: Machinery_Frank]
#197842
01/07/07 04:38
01/07/07 04:38
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Joined: Apr 2004
Posts: 431 Chile
Andvari
Senior Member
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Senior Member
Joined: Apr 2004
Posts: 431
Chile
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Congrats Larry and Rafu, the game is Amazing, it's a pleasure to see my models being used so well .
Last edited by Andvari; 01/07/07 15:08.
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Re: Intense Ai: Mother's Den
[Re: Andvari]
#197843
01/07/07 09:17
01/07/07 09:17
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Joined: Jun 2006
Posts: 2,640 Earth
Germanunkol
Expert
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Expert
Joined: Jun 2006
Posts: 2,640
Earth
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wow! I'm not a fan of the half life type monsters with lots of flesh showing, but this is great! It looks very cool! I like the tird and fourth shot the most... great job!!!
~"I never let school interfere with my education"~ -Mark Twain
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Re: Intense Ai: Mother's Den
[Re: Germanunkol]
#197844
01/07/07 10:12
01/07/07 10:12
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Joined: Mar 2006
Posts: 2,758 Antwerp,Belgium
frazzle
Expert
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Expert
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
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As much as I enjoyed playing HL2 on my pc, this model is far better then the mediocre model in HL2 but the screenies remind my of those good old days I've had with HL and HL2 before I gave the game away to a friend Nice pictures Andvari Cheers Frazzle
Antec® Case Intel® X58 Chipset Intel® i7 975 Quad Core 8 GB RAM DDR3 SSD OCZ®-VERTEX2 3.5 x4 ; HD 600 GB NVIDIA® GeForce GTX 295 Memory 1795GB
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Re: Intense Ai: Mother's Den
[Re: frazzle]
#197845
01/07/07 10:29
01/07/07 10:29
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Joined: May 2002
Posts: 2,541 Berlin
EX Citer
Expert
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Expert
Joined: May 2002
Posts: 2,541
Berlin
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I am scared Watch out how you publish such ingame materials. On the one site its right as a teaser to show how unique and fantastic the game design is. On the other hand I expect to see more as 200% new stuff in the game as I have seen in the preview.
:L
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Re: Intense Ai: Mother's Den
[Re: Mondivirtuali]
#197848
01/08/07 01:04
01/08/07 01:04
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Joined: Jul 2004
Posts: 1,205 Greece
LarryLaffer
OP
Serious User
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OP
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Joined: Jul 2004
Posts: 1,205
Greece
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Hey everyone, thanks for your comments! btw, for everyone who is interested on how the Ai tool will work when it's done, you can see lots of its inner workings by running Mother's Den with Debug Mode On(found in the Game Menu). Then, after you play the game, press F1 and you'll be able to get debug information for every Npc. You'll be able to see how Ai LOD works, what the Npc is 'thinking', his animation state, how the pathfidning and obstacle avoidance works, and pretty much everything to give you a good idea about how the Ai that you can buy, really works. Afterall, that was the main purpose of this demo. @Manslayer101, if you care to download the demo again, i've now decreased the 512mb ram limit down to 256mb. Hope it works this time. @Loopix, thanks, i didn't know that! i was beginning to doubt manslayer there for a second and about the release date, it's a really sensitive area..:P I rather not say anything at all, rather than promise i deadline i won't keep again. Not a lot more things to do now though... It's pretty much just a polishing stage.. @PHeMoX, if more people post about this bug, i'll look into it.. i tried it in several machines and i couldn't reproduce it here.. @DavidLancaster, heh, cool that you can't tell . It's only a vertex animation, that is triggered when an npc actually 'speaks'(when the audio he is emitting is actually playing). The first two animations played when your brother first talks to you though are being called by the intense Dialogues engine and have been nicely sychronized by Andvari to fit the audio. I'm not using any extra tools/dlls or anything for mother's den. If you take out the Physics that are done by a6 pro, everything else could be done with intenseX and a6 standard edition(well, gameplay-wise at least ) @lostclimate, I know, i miss head-shots too... We had no time, but i'll do this sometime soon for sure.. Cheers, Aris
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Re: Intense Ai: Mother's Den
[Re: Mondivirtuali]
#197850
01/08/07 02:00
01/08/07 02:00
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Joined: Jul 2004
Posts: 1,205 Greece
LarryLaffer
OP
Serious User
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OP
Serious User
Joined: Jul 2004
Posts: 1,205
Greece
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Mondi, hey, i somehow missed your post about that bug you posted..
Are you sure you're using version 1.02? No-one from that version reported a crash on lab A but you.. If you're sure it's 1.02, it says it on the main menu page, here's what you do. Uninstall the game, and then manually delete the whole Mother's Den folder directly, from wheverever you had it installed. This is so you can make sure that you're not using any save game files from previous versions. After you've done that, install 1.02 from fresh, and let me know how it goes.
The headshots are going to take me one day, maybe less. I'll try to have it implemented on the first intenseX release.
Cheers, Aris
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