it would be n1 if you would implement options to switch the saveoptions for the terrain skin (so that we could save the alphamap - for example - in an extern bitmap)...
(btw. - are there any advantages by saving the textures, alphamaps, etc. in the Terrainskins (perhaps speedishues or something...? )
(because i dont know - if i should use your tool or the other shader with thge extern textures for my little game