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Re: Shadow for poor people [Re: Ralph] #150702
09/14/07 21:34
09/14/07 21:34
Joined: Jan 2004
Posts: 3,023
The Netherlands
Helghast Offline
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Helghast  Offline
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The Netherlands
wow, looking great!

here's an idea though, maybe with a material, you could add a new alpha map that fades the shadow out at the end?
maybe, write it so that the whole thing fades the further away you get from a lamp...

would be a nice contribution.

regards,


Formerly known as dennis_fantasy
Portfolio - http://www.designorhea.com/
Project - http://randomchance.cherrygames.org/
Re: Shadow for poor people [Re: Helghast] #150703
09/14/07 23:00
09/14/07 23:00
Joined: Feb 2006
Posts: 385
Oldenburg,Germany
Ralph Offline OP
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Ralph  Offline OP
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Oldenburg,Germany
Sorry i had only the standart version, i think that cant work like i want with the material....

Ralph

Re: Shadow for poor people [Re: Ralph] #150704
09/15/07 10:09
09/15/07 10:09
Joined: Jan 2004
Posts: 3,023
The Netherlands
Helghast Offline
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The Netherlands
Quote:

Sorry i had only the standart version, i think that cant work like i want with the material....

Ralph




ah yeah, right XD sorry 'bout that.
but could you fade the whole mesh, depending on how far its away from a lightsource?

regards,


Formerly known as dennis_fantasy
Portfolio - http://www.designorhea.com/
Project - http://randomchance.cherrygames.org/
Re: Shadow for poor people [Re: Helghast] #150705
09/15/07 10:36
09/15/07 10:36
Joined: Feb 2006
Posts: 385
Oldenburg,Germany
Ralph Offline OP
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Ralph  Offline OP
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Posts: 385
Oldenburg,Germany
Yes the shadow fade if the lightsource is far away.
If you download the video you can see it.

Re: Shadow for poor people [Re: Ralph] #150706
09/15/07 17:25
09/15/07 17:25
Joined: Feb 2006
Posts: 385
Oldenburg,Germany
Ralph Offline OP
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Ralph  Offline OP
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Posts: 385
Oldenburg,Germany
Schlechte Nachrichten...
Durch einen Wurm auf meinem PC musste ich vorhin leider notgedrungen Formatieren, da ich aber nichts mehr machen konnte und kein 2ten Computer habe habe ich keine Back-Ups auch nicht von dem Schatten Script.. naja zumindest keins von Heute hab eins von vorgestern Mittag... das ich dann wieder auf aktuellen stand bringen muss.

Ich würde es gut finden wenn es jemand übersetzen könnte ins englische...
Ich bin nicht so Sprachbegabt..
MFG Ralph

Re: Shadow for poor people [Re: Ralph] #150707
09/15/07 17:35
09/15/07 17:35
Joined: Jul 2002
Posts: 4,436
Germany, Luebeck
Xarthor Offline
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Germany, Luebeck
Translation of Ralph's last post:
Quote:


Bad news...
Due to a virus I had to format my computer's hard-disc.
Because I wasn't able to do anything (virus) and I don't have a second computer, I also have no up-to-date backups of that shadow script.
However I have a backup from yesterday that I have to update.





Re: Shadow for poor people [Re: Xarthor] #150708
09/16/07 00:26
09/16/07 00:26
Joined: Jun 2005
Posts: 4,875
broozar Offline
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ha... you're tellin us that you had a worm on your system, after we all downloaded your video o_0 now i know why i use Linux

shadows look good! it seems as if the blackness of the shadows is distance-based... is that right? it seems to be more transparent when the light source is far away.

what happens if you add a 2nd light source?

keep up the good work!

Re: Shadow for poor people [Re: broozar] #150709
09/16/07 20:29
09/16/07 20:29
Joined: Feb 2006
Posts: 385
Oldenburg,Germany
Ralph Offline OP
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Ralph  Offline OP
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Joined: Feb 2006
Posts: 385
Oldenburg,Germany
Befor i have to format, this Script work only with one lightsource but i know how to add a second or third lightsource...
Yes the blackness of the shadow is distance based and lightrange.

INFO:
I start to work on the script, but it isnt easy to become the same result.
Actually i have a trace problem the shadow... but im tired so i cant find the mistake in the script...

MFG Ralph

Neues von der Front [Re: Ralph] #150710
09/18/07 09:00
09/18/07 09:00
Joined: Feb 2006
Posts: 385
Oldenburg,Germany
Ralph Offline OP
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Ralph  Offline OP
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Joined: Feb 2006
Posts: 385
Oldenburg,Germany
Klick here to view.

Ein neues Video was die Animations übertragungs Probleme zeigt....

Re: Neues von der Front [Re: Ralph] #150711
09/18/07 13:39
09/18/07 13:39

A
Anonymous
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Anonymous
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A



wirkt noch ein bischen abgehackt aber sonst gute arbeit!!

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