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Re: Gamestudio 7.04 public beta
[Re: Frits]
#139782
07/07/07 16:43
07/07/07 16:43
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Joined: Jul 2006
Posts: 783 London, UK
sheefo
User
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User
Joined: Jul 2006
Posts: 783
London, UK
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There seems to be a problem with A7.04, that wasn't in 7.03. I have a function to render a textured quad on screen, but when I set the following: Code:
d3dDevice->SetSamplerState(0, D3DSAMP_MINFILTER, D3DTEXF_POINT); d3dDevice->SetSamplerState(0, D3DSAMP_MAGFILTER, D3DTEXF_POINT);
The FILTER flags on all panels does not work. I know panels would use D3DTEXF_LINEAR or something, but why does it reset? It didn't in the last update. Also, the mtlSkill1 in FX files doesn't not work anymore. I prefered using them instead of vecSkill41... can't they both be avaliable?
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Re: Gamestudio 7.04 public beta
[Re: sheefo]
#139783
07/07/07 17:05
07/07/07 17:05
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Joined: Jan 2007
Posts: 651 Germany
RedPhoenix
User
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User
Joined: Jan 2007
Posts: 651
Germany
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I just tested multitextured terrain with A7.04 in comparison with A6.6...
I used a little 100*100vertex terrain with 512 texture size, and a great one with 500*500vertexes and 2048*2048 texture size. I had no fps changes (constantly 85) with A6.6 at both terrains (even with Normal- and Parallaxmapping applied to the multitextureshader there wasn't a fps change).
Now in A7.04 I get 45 fps with the little one and 23 fps with the large one!
I hope there is something wrong!?
Last edited by RedPhoenix; 07/07/07 17:28.
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Re: Gamestudio 7.04 public beta
[Re: oldschoolj]
#139784
07/07/07 20:37
07/07/07 20:37
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Joined: Aug 2000
Posts: 7,490
Orange Brat
Senior Expert
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Senior Expert
Joined: Aug 2000
Posts: 7,490
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Quote:
ah, well I need to aply for that, I have Pro, and am using A7 for a retail project, where do I apply for access?
See the top of the beta page for details.
The private beta has both a release and private beta version of the editors, and the beta versions have the "b" on the end. The current private beta is 7.05, and the terrain editing features were added in the initial 7.04, so it should be included in this public beta given it's the 3rd iteration of 7.04. Select your terrain and "scope down."
EDIT: It's marked with an "X," so I guess it is only available in WEDb.
My User Contributions master list - my initial post links are down but scroll down page to find list to active links
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Re: Gamestudio 7.04 public beta
[Re: Orange Brat]
#139785
07/07/07 23:37
07/07/07 23:37
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Joined: Aug 2005
Posts: 390 Florida
oldschoolj
Senior Member
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Senior Member
Joined: Aug 2005
Posts: 390
Florida
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I am developing a product slated for release in the fall, and this is now my full time profession to which I take very seriously. Whom do I contact to have access to the bleeding edge betas. It is absolutely essential to the projects speedy release. New features such as physics, editing enhancments, and shader implentation will shave weeks of the development cycle. I have Pro.
you can find me with my face in the keyboard, unshaven, listening to some nameless techno tragedy, and hashing through code over a cold cup a stale joe.
__________________________________
yours truly
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Re: Gamestudio 7.04 released
[Re: jcl]
#139788
07/11/07 08:57
07/11/07 08:57
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Joined: May 2003
Posts: 567 Spain, Canary Islands
Felixsg
User
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User
Joined: May 2003
Posts: 567
Spain, Canary Islands
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Is this the not beta, is the last version ? I confused Is have any change from the public beta? or are still the public beta?
Last edited by Felixsg; 07/11/07 08:59.
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