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Re: A6Network - Final Beta
[Re: Excessus]
#135869
06/18/07 13:47
06/18/07 13:47
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Joined: Jan 2006
Posts: 1,829 Neustadt, Germany
TWO
OP
Serious User
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OP
Serious User
Joined: Jan 2006
Posts: 1,829
Neustadt, Germany
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Hey Excessus, I'm very interested in a solution for this damn thing as all RakNet DLLs seems to have this problem (Do you remember my old one a year ago?). I asked JCL back then but never got a solution. I just want to add,I released my DLL 1 or 2 hours after you released yours. This was not because I want to damage your glory, but I worked a very very long and difficult time on this project and I didnt want to loose all my good work. Hope you arent angry with me TWO
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Re: A6Network - Final Beta
[Re: TWO]
#135870
06/18/07 14:01
06/18/07 14:01
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Joined: Jan 2004
Posts: 2,013 The Netherlands
Excessus
Expert
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Expert
Joined: Jan 2004
Posts: 2,013
The Netherlands
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I'm not angry with you, competition is a good thing. I was actually aware of your plugin (so I knew what I was getting in to), but your plugin does not suit my needs. I don't like some design decisions you made (some awkward interfaces, limitations, etc.), but your plugin could very well be a good choice for certain projects. It sure is better than 3DGS MP. I'm not trying to put down your hard work either.
But as long as we don't get this thing fixed, nobody will be able to use either of our plugins.
When jcl gets back we should ask him to put some better diagnostics in the dll_open and acklog.txt regarding loading of dlls. Untill then, I'll keep on searching..
BTW, you are using Visual C++ Express right?
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