Quote:

The part I was most interested in was the Mood


interesting point! clever developers would take advantage of this and have an auto-tweak on the difficulty that makes it slightly easier if the player is getting frustrated, harder if they are getting bored. additionally, a DMC game could take advantage of people's aggression to contribute to the amount of Devil Trigger they have, or even to make the switch!
imagine playing Devil May Cry, hacking away at enemies, killing heaps, but your health slowly goes down, and as you reach a certain threshold of aggression "ROAR!!" you transform into Sparta and kill even faster! the satisfaction! that would be so cool

julz


Formerly known as JulzMighty.
I made KarBOOM!