well.. first: thx for all the nice commends!
the animations are done in Max, the secret is to dajust the animation curves so that they are smooth... and that can be done in most every programm(Blender etc)

The lightsetup was done with 1 light per orange lamp, and 1 per blue panel..
(the pic above is rendered in Max, not ingame, sry) the lamps got some selfillumination, which is rendered as a second pass. This was blurred, and screen-composited to the final image..In PS CS2 I added some "lensblur" with the depth pass... thats all..

why I donīt sell it?? well.. Iīm very impressed by everyone making a lot of work avaidable for free. And this community helped me alot while I was a Noob, so I want to contribut to the community...

The rotation problem is simple to solve.. just rotate the model in med ....
And the animations work very well with the A6 Templates...

TGM