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Quick update
[Re: mpdeveloper_B]
#106061
04/17/07 14:19
04/17/07 14:19
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Joined: Feb 2006
Posts: 2,185
mpdeveloper_B
OP
Expert
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OP
Expert
Joined: Feb 2006
Posts: 2,185
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April 14, 2007
Lately things have been extremely slow, there have been slight interferences, so we haven't been able to work in ~2 weeks, we also both got sick last week and are still getting over it, however, we will be upgrading our personal pcs, so work can be done at both the office and home meaning when we get better, the game should progress better than usual. Sadly there's nothing to show this time, but we hope to be back on track at least by next week.
- aka Manslayer101
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Re: Quick update
[Re: mpdeveloper_A]
#106065
04/25/07 07:31
04/25/07 07:31
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Joined: Aug 2006
Posts: 652 Netherlands
bstudio
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User
Joined: Aug 2006
Posts: 652
Netherlands
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Wow, the earth looks really cool. Is that a model or did you guys just put in in your sky(cube)
BASIC programmers never die, they GOSUB and don't RETURN.
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Re: Quick update
[Re: mpdeveloper_A]
#106068
04/25/07 17:12
04/25/07 17:12
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Joined: Feb 2006
Posts: 2,185
mpdeveloper_B
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Joined: Feb 2006
Posts: 2,185
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it's also being scaled for each mech, meaning one mech may have a short but fat saber, and one may have a skinny but long saber, soon i'll be adding the sword trail code which was contributed here
- aka Manslayer101
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