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Designing Levels in MED/Level in MED erstellen #67674
03/22/06 10:18
03/22/06 10:18
Joined: Nov 2004
Posts: 181
Germany, Saarland, Nohfelden
L
Locutus_of_Borg Offline OP
Member
Locutus_of_Borg  Offline OP
Member
L

Joined: Nov 2004
Posts: 181
Germany, Saarland, Nohfelden
English:
Hi,
for his Sphere-Engine-Demo Matt_Aufderheide used a model as Level.
The way he textured his world is shown below.
How does that texturing work. I didn't found a tutorial to do so.

Deutsch:
Hi,
Matt_Aufderheide hat für seine Sphere-Engine-Demo ein Model als Level benutzt.
Ich weiß nicht ob er das in MEd erstellt hat, jedenfalls frage ich mich wie er das ganze Texturiert hat. Weiß das jemand von euch?
Ich hab einen screenshot der Textur mal gepostet:




Re: Designing Levels in MED/Level in MED erstellen [Re: Locutus_of_Borg] #67675
03/22/06 21:00
03/22/06 21:00
Joined: Feb 2003
Posts: 6,818
Minot, North Dakota, USA
ulillillia Offline
Senior Expert
ulillillia  Offline
Senior Expert

Joined: Feb 2003
Posts: 6,818
Minot, North Dakota, USA
You lay out all your textures on one skin then make use of moving the skin vertices around to texture your model.


"You level up the fastest and easiest if you do things at your own level and no higher or lower" - useful tip My 2D game - release on Jun 13th; My tutorials

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