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How is the best tool to make .fx files ? #49653
07/21/05 05:52
07/21/05 05:52
Joined: Sep 2002
Posts: 344
São Paulo SP Brazil
Marcio Esper Offline OP
Senior Member
Marcio Esper  Offline OP
Senior Member

Joined: Sep 2002
Posts: 344
São Paulo SP Brazil
Hi,

I would like to know how is the best tool to make and test .fx files.

Thank you for attention.

Best regards,

Marcio

Re: How is the best tool to make .fx files ? [Re: Marcio Esper] #49654
07/21/05 06:30
07/21/05 06:30
Joined: Mar 2001
Posts: 3,298
Beverly, Massachusetts
Rhuarc Offline
Expert
Rhuarc  Offline
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Joined: Mar 2001
Posts: 3,298
Beverly, Massachusetts
Notepad, or in my case, SciTE (I added a syntax highlighting properties file for FX). Best way is to hand code them, no matter what you're going to have to do some of it. If you are designing in something like rendermonkey, it's going to take some work by hand to get them into 3DGS.


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Re: How is the best tool to make .fx files ? [Re: Rhuarc] #49655
07/21/05 06:40
07/21/05 06:40
Joined: Oct 2002
Posts: 8,939
planet.earth
ello Offline
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ello  Offline
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Joined: Oct 2002
Posts: 8,939
planet.earth
the best would have been shaderWorkx, but the fx-exporter never got developed (i think the company was bought and included into a big one) but that would definately be the best tool.

check out for SMEE somewhere here in the forums.

Re: How is the best tool to make .fx files ? [Re: ello] #49656
07/21/05 08:40
07/21/05 08:40
Joined: Nov 2004
Posts: 1,011
South Africa
capanno Offline
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capanno  Offline
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Joined: Nov 2004
Posts: 1,011
South Africa
Cant you just copy the text and compile or save it somewhere else?
Talking about ShaderWorks...

Last edited by Capanno; 07/21/05 08:41.
Re: How is the best tool to make .fx files ? [Re: Rhuarc] #49657
07/21/05 08:43
07/21/05 08:43
Joined: Oct 2002
Posts: 8,939
planet.earth
ello Offline
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ello  Offline
Senior Expert

Joined: Oct 2002
Posts: 8,939
planet.earth
Quote:

... SciTE (I added a syntax highlighting properties file for FX)...




do you share this file? thus the wheel must not be reinvented??

Re: How is the best tool to make .fx files ? [Re: ello] #49658
07/21/05 09:44
07/21/05 09:44
Joined: Sep 2002
Posts: 344
São Paulo SP Brazil
Marcio Esper Offline OP
Senior Member
Marcio Esper  Offline OP
Senior Member

Joined: Sep 2002
Posts: 344
São Paulo SP Brazil
Hi,

Thank you for answer.

I am asking becouse I look a FX composer in nVidia site, ant it apears to be a great program, but it have 95MB
and I want to know if any one use it before download this.

http://developer.nvidia.com/object/fx_composer_home.html

thank you for attention,

Best regards,

Marcio

Re: How is the best tool to make .fx files ? [Re: Marcio Esper] #49659
07/21/05 10:04
07/21/05 10:04
Joined: Nov 2004
Posts: 1,011
South Africa
capanno Offline
Serious User
capanno  Offline
Serious User

Joined: Nov 2004
Posts: 1,011
South Africa
Ive heard about it alot, have'nt used it though. It seems like a good program.

Re: How is the best tool to make .fx files ? [Re: ello] #49660
07/21/05 16:25
07/21/05 16:25
Joined: Mar 2001
Posts: 3,298
Beverly, Massachusetts
Rhuarc Offline
Expert
Rhuarc  Offline
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Joined: Mar 2001
Posts: 3,298
Beverly, Massachusetts
Quote:

Quote:

... SciTE (I added a syntax highlighting properties file for FX)...




do you share this file? thus the wheel must not be reinvented??




Sure! I'll throw it online and the modified lines to add to the global.properties file. I don't have all the keywords added to it yet, but I'm getting there, I just generally go in and update the keyword list in the properties file whenever I find a keyword that isn't highlighted for me. Adding the keywords is quite simple too.

Do you use SciTE already? I thought I was the only one around here that actually used the tool . I'm in love with it, it works quite well. The scintilla dll is also quite useful, I had some time to use it for a while in an application I was making and it proved quite easy to use. I hate how the tabs don't work in win2k though, but on XP they do .

-Rhuarc


I no longer post on these forums, keep in touch with me via:
Linkedin.com
My MSDN blog
Re: How is the best tool to make .fx files ? [Re: Rhuarc] #49661
07/21/05 18:31
07/21/05 18:31
Joined: Jun 2005
Posts: 4,875
broozar Offline
Expert
broozar  Offline
Expert

Joined: Jun 2005
Posts: 4,875
fx composer requires a .net framework development kit, and a gpu at least of the nvidia fx generation (DX9). the CgFX viewer is a nice tool to view cg/fx shaders, and play around with them, but they aren´t easy to get to work with GStudio. nevertheless, i recommend it (the fx shader base is a must): http://developer.nvidia.com/object/IO_CgFXViewer.html

Re: How is the best tool to make .fx files ? [Re: broozar] #49662
07/21/05 21:37
07/21/05 21:37
Joined: Oct 2003
Posts: 4,131
M
Matt_Aufderheide Offline
Expert
Matt_Aufderheide  Offline
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M

Joined: Oct 2003
Posts: 4,131
Just use SED.. it allows to open, edit, and save .fx files like normal scripts.. it even highlights the syntax in the appropriate way.

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