Using my own code or the new templates, I've experienced the same high srv with nothing in the scene and a consistent framerate between 50-60 at 800x600 and 30 at 1600x1200. On the other hand, I've ran other people's demos/games with full use of geometry, entities, etc and gotten low srv and super high framerates approaching 200 in fullscreen and 1600x1200. It's inconsistent from one project to another, and I'm clueless.
Even stranger is that sometimes within the same session, it'll start out with high SRV but then shift to super low SRV(0.1) and super high REF. It usually on switches once.
Best to have a moderator move this thread to Ask Conitec.