Hi, I've spent a bit of time creating a randomly generating terrain.
I've gotten it to a point where I'm happy with the way it randomly generates walls as you walk through the area.
The problem is that it looks terrible because you can see the empty space in front of you and then see a wall pop up in the distance.
Does anyone know how I could make it so that the world fades away, so that you can only see so far?
A good example of what I'm trying to do is in Minecraft, how there is a fog in the distance so you don't see the world generating.
Thanks for the help