Friends, I don´t want create a Player car, and yes a car controled by COMPUTER... And i want that this car controled by computer, with physics (not player) run corretly in the road.
and for this, the car must follow patchs ? How implement this code in physics functions ?
i wrote a simple car ai for the python version of knights on wheels. it's just a few lines of code but works quite well. i think i have posted it in my python wrapper thread.