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View definitions #315788
03/19/10 01:08
03/19/10 01:08
Joined: Jul 2009
Posts: 80
Area 51
F
fangedscorpion Offline OP
Junior Member
fangedscorpion  Offline OP
Junior Member
F

Joined: Jul 2009
Posts: 80
Area 51
I have defined a view as the following:

VIEW* fps =
{
x = -5000;
y = 5000;
layer = 4;
pos_x = 0;
pos_y = 0;
size_x = 160;
size_y = 120;
arc = 60;
flags = SHOW;
genius = NULL;
}

How can I move the view around the window and change what the view displays of the level? Is this even possible?

-Thanks!


"Pow! You are dead! Not big suprise!" -Heavy
Re: View definitions [Re: fangedscorpion] #315800
03/19/10 04:59
03/19/10 04:59
Joined: Mar 2009
Posts: 88
Walori Offline
Junior Member
Walori  Offline
Junior Member

Joined: Mar 2009
Posts: 88
you can move it simply by changing it's x,y coords (btw how come you have -5000 x coord ? shocked )

Don't know how to display specific things in the view but look in the manual for flags of the view, there was some flags that toggle view of certain game objects


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