FPE is not a common format(wth is it anyway?) so you should convert it to a more common format then import it from med(like .x,.fbx etc)
you can use milkshape for that, it imports wide variety of formats, and milkshape ascii / fbx works well with med. and it's cheap. and some Turkish guy made it.
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Re: Is there a model converter for 3dgs?
[Re: Quad]
#298875 11/18/0916:1211/18/0916:12
no fpe is not fpsc model pack's model format, they are only entity declaration files and not real models, models are loacted in gamecore\guns\<pack name>\<gun name> and are in .x format
you can directly import them in med, if it doesnt get properly imported, then try milkshape or fragmotion.
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Re: Is there a model converter for 3dgs?
[Re: Quad]
#299366 11/23/0913:3511/23/0913:35
thanks, but nop milkshap can`t open those X formats. I tryed it with the 30 days vision.(But milkshap it`s still cool) And blender and MED can`t open it ether. But with programm can open and converter the X formats into mdl formats?