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ent_animate command help #294416
10/19/09 02:02
10/19/09 02:02
Joined: Jul 2009
Posts: 80
Area 51
F
fangedscorpion Offline OP
Junior Member
fangedscorpion  Offline OP
Junior Member
F

Joined: Jul 2009
Posts: 80
Area 51
I know the ent_animate command, and it works in the script editor, but I do not know what the scene part of the command is referring to. How do I set this in the MED editor?

I have a frame animation of 101 frames that has the Default 0 name and then the remaining frames have a name of Take 0 - 101.
How do I choose the scene paramater for the ent_enimate command?

-Thanks


"Pow! You are dead! Not big suprise!" -Heavy
Re: ent_animate command help [Re: fangedscorpion] #295591
10/26/09 11:44
10/26/09 11:44
Joined: Mar 2008
Posts: 2,247
Baden Württemberg, Germany
Espér Offline
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Espér  Offline
Expert

Joined: Mar 2008
Posts: 2,247
Baden Württemberg, Germany
You need to give every animation scene of your Model a Name.

Example:

stay-1 to stay-10
walk 1 to walk 20
jump 1 to jump 5
...etc...


In the ent_animate, you just Write the scene Name into the stringpart, to Show the scene.

Example:

ent_animate(my, "stay", my.skill99, ANIM_CYCLE);
my.skill99 += ...etc...


If your Model is finished with all animations.. And you gave them all the Same Name.. You got à Problem.


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