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Re: GSTNet und A7
[Re: Fisch]
#293907
10/14/09 17:25
10/14/09 17:25
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Joined: Nov 2007
Posts: 1,032 Croatia
croman
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Serious User
Joined: Nov 2007
Posts: 1,032
Croatia
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It would be best if you ask that NFS42. He created it, he'll know the answer. But i think it's paused or something like that. Btw, have you tried ANet plugin? It became much better than GSTNet.
Ubi bene, ibi Patria.
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Re: GSTNet und A7
[Re: Fisch]
#294009
10/15/09 14:39
10/15/09 14:39
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Joined: Nov 2007
Posts: 1,032 Croatia
croman
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Serious User
Joined: Nov 2007
Posts: 1,032
Croatia
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What about the integrated Multiplayer engine? I would not recommend it. But it depends on what type of game you need it for.
Ubi bene, ibi Patria.
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Re: GSTNet und A7
[Re: Fisch]
#294140
10/16/09 15:07
10/16/09 15:07
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Joined: Jul 2005
Posts: 1,930 Austria
Dark_samurai
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Serious User
Joined: Jul 2005
Posts: 1,930
Austria
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No, it's not that easy to use as other implementations. And also searching a game over the internet makes problems on some systems/networks (but that could also be because of false settings).
The native GS MP is using Direct Play which isn't used by most of the modern games (and I think there are reasons for that).
ANet - A stable and secure network plugin with multi-zone, unlimited players, voip, server-list features,... (for A7/A8)! get free version
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Re: GSTNet und A7
[Re: Petra]
#294219
10/17/09 09:26
10/17/09 09:26
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Joined: Nov 2007
Posts: 1,032 Croatia
croman
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Serious User
Joined: Nov 2007
Posts: 1,032
Croatia
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You could use native MP engine for some really simple games. Like some turn-based simple games, or something like chess and such type of games. Other than that, use some plugins...
Ubi bene, ibi Patria.
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Re: GSTNet und A7
[Re: Petra]
#294220
10/17/09 09:26
10/17/09 09:26
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Joined: Jul 2005
Posts: 1,930 Austria
Dark_samurai
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Serious User
Joined: Jul 2005
Posts: 1,930
Austria
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The produced traffic mostly depends on the code the user wrote, not on the library he is using. You are right that ANet produces a bit more traffic than GS MP but the difference is that little that it doesn't matter.
ANet - A stable and secure network plugin with multi-zone, unlimited players, voip, server-list features,... (for A7/A8)! get free version
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Re: GSTNet und A7
[Re: Dark_samurai]
#294892
10/21/09 19:18
10/21/09 19:18
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Joined: Dec 2008
Posts: 1,218 Germany
Rackscha
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Serious User
Joined: Dec 2008
Posts: 1,218
Germany
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Well i found a bug in GSTNet that makes it unuseable . GSTNet_ent_remove messes up with the creator IDs, that means not synced models and other problems. Greets RAckscha
MY Website with news of my projects: (for example my current Muliplayer Bomberman, GenesisPrecompiler for LiteC and TileMaster, an easy to use Tile editor) Sparetime-Development
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