function temp_editor()
{
var cul_k = 0;
var cur_k = 0;
var cuu_k = 0;
var cud_k = 0;
var r_k = 0;
vec_set(camera.x, vector(0,-2000,500));
vec_set(camera.pan, vector(90,-50,0));
vec_set(sky_color, vector(255,255,255));
vec_set(screen_color, vector(255,255,255));
ent_create("Template.mdl", vector(0,0,0), run_me);
cursor = ent_create("Templatec.mdl", vector(0,0,4), NULL);
set(cursor, FLAG2);
ENTITY* cament = ent_create(NULL, vector(-150,-9000,300), NULL);
vec_set(camera.x, cament.x);
vec_set(camera.pan, vector(45,-30,0));
set(camera, ISOMETRIC);
while(1)
[...]