OK, not sure if this is the right section but I was wondering if it's possible to animate a skin. If so, how is this done?? I can't see how this would work with a normal animated sprite.
For some reason, my ambition always seems to beat my ability.
function shiftskin(ent,num) // displace the skin position of a vertex{
vec_for_uv(temp,ent,num);
temp.x += 1; // move the skin coordinate by 1 pixel horizontally
vec_to_uv(temp,ent,num);
}
for more check out the manual vec_for_uv and same effect you can make with shader, but this the best i think
The smaller the bug, the harder it is to kill. _________________________________________ Forklift DEMO (3dgs)