My game decided not to work for me all of a sudden.
After changing a function and editing a few things in my AI code, the engine crashes on level_load.
All I did was remove "ACTIVATE_SHOOT" from a c_move instruction and change a code so a bullet would react to entity and block collision detection. At the same time, I removed "ENABLE_SHOOT" from some of the enemy AI codes.
And after doing that, it crashes on level load with a "acknex.exe has encountered a problem and needs to close. We are sorry for the inconvenience." error
This does not make any sense, I didn't make any changes that would cause the level to crash like this.
edit: other projects still work
Last edited by heinekenbottle; 11/24/08 16:28.