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canīt run simple level #235750
11/09/08 20:36
11/09/08 20:36
Joined: May 2005
Posts: 67
eyebird Offline OP
Junior Member
eyebird  Offline OP
Junior Member

Joined: May 2005
Posts: 67
Hi
I have created a simple level, a box, put in there a model I have create a script with base of a A7 Template, I have used the project manager to add Material Effects Library, to the model I have chossen behaviour fx_toon and the compiler shows an error, I dont know why?, it seems doesnt recognize the keyword "include".




some clue or help please.
thank you.

Re: canīt run simple level [Re: eyebird] #235751
11/09/08 20:42
11/09/08 20:42
Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey
Quad Offline
Senior Expert
Quad  Offline
Senior Expert

Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey
looks like you mixed up some lite-c and c-script templates.


3333333333
Re: canīt run simple level [Re: Quad] #235753
11/09/08 20:54
11/09/08 20:54
Joined: May 2005
Posts: 67
eyebird Offline OP
Junior Member
eyebird  Offline OP
Junior Member

Joined: May 2005
Posts: 67
Oh, my!! blush
I used to use A6 but because my work I delayed my intentions of make a game I never paid attention to lite-C I thought it was the evolution of C-script.

Thank you.

Re: canīt run simple level [Re: eyebird] #237936
11/23/08 18:35
11/23/08 18:35
Joined: Nov 2008
Posts: 24
Nevada, USA
Kevinper Offline
Newbie
Kevinper  Offline
Newbie

Joined: Nov 2008
Posts: 24
Nevada, USA
So are we saying that when using WED with the A7-Lite-c engine that when adding a script with the project manager it will not work? I am having the same problem and I am at a loss as to what to do now.


Kevin

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