Hello everyone.
We have just finished the Grand Citadel Texture Pack and wanted to show some screens.
Textures are mostly 1024x1024 some with alpha. We have also decided to include some detail sprites like a ray of light, a pair of shackles, a blood stain, and more.
The rooms were created in WED and all rendered in real-time in the A7 engine with minimal geometry and simple lights. No shaders are used. Also shown is a reduced resolution example of one of the textures.
Make sure to click on the main picture (the bigger on at the top) to get better resolution. The screens are compressed funny.
If you would like to purchase these or want to learn more, go
here.
You can also check out our new site
here .
Thanks.