phent_getvelocity seems to retrieve a global velocity vector. for my airplane i need the velocity component of the entity's x-axis only. what would be the best way to convert the global velocity vector to a local one? could phent_makelocal be used for this purpose?
@ventilator - I am in a similar situation. I need to know the local velocity vector for my vehicle. Using 'phent_getvelocity' I can tell where the vehicle is moving to but I can't determine if it is moving forward or backward.
@ventilator - Hey, that seems to work. I could have swore I tried looking at a physics entities pan, tilt, roll before and it wasn't reading anything. I must have done something wrong though highly unlikely....lol.