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Re: [WIP] RedHood, the Untold Story [Re: Blink] #224813
09/01/08 10:25
09/01/08 10:25
Joined: Aug 2008
Posts: 482
B
bart_the_13th Offline OP
Senior Member
bart_the_13th  Offline OP
Senior Member
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Joined: Aug 2008
Posts: 482
teehee... I used fraps, the free demo anyway, I think it's ok but since it has to write to hdd in huge amount it reduce fps sometime...

btw back to topic... another video, I used trees to limit player movement.



Re: [WIP] RedHood, the Untold Story [Re: Blink] #224927
09/01/08 23:56
09/01/08 23:56
Joined: Apr 2008
Posts: 2,488
ratchet Offline
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ratchet  Offline
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Joined: Apr 2008
Posts: 2,488
Yeah , give us a demo please smile

Re: [WIP] RedHood, the Untold Story [Re: Blink] #225062
09/02/08 18:17
09/02/08 18:17
Joined: Sep 2008
Posts: 34
Bloodangel Offline
Newbie
Bloodangel  Offline
Newbie

Joined: Sep 2008
Posts: 34
Hi i think the game looks good.
The skins on the caracter are great!
But the the levels skins arent complet or?

Re: [WIP] RedHood, the Untold Story [Re: Bloodangel] #225066
09/02/08 18:26
09/02/08 18:26
Joined: Jan 2008
Posts: 1,580
Blade280891 Offline
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Blade280891  Offline
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Joined: Jan 2008
Posts: 1,580
The cart stands out a lot.


My Avatar Randomness V2

"Someone get me to the doctor, and someone call the nurse
And someone buy me roses, and someone burned the church"
Re: [WIP] RedHood, the Untold Story [Re: Blade280891] #226302
09/09/08 00:51
09/09/08 00:51
Joined: Jul 2004
Posts: 25
Ohio
A
astrophe Offline
Newbie
astrophe  Offline
Newbie
A

Joined: Jul 2004
Posts: 25
Ohio
wow... i really like how you have that looking now... i love the cartoon/storybook look and feel you have to the trees and the ground... really unique and innovative smile great job.

Re: [WIP] RedHood, the Untold Story [Re: astrophe] #228252
09/18/08 11:42
09/18/08 11:42
Joined: Aug 2008
Posts: 482
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bart_the_13th Offline OP
Senior Member
bart_the_13th  Offline OP
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Joined: Aug 2008
Posts: 482
The physics still buggy, still workin on it... The problem is when player try to jump near a tree and the ground is slopped, she just stuck on the tree(the state "jump" is always "on", even she has already touched the ground).

BTW, I feel that I need to upload the demo anyway, so here it is...

http://rapidshare.com/files/142503736/redhood.zip.html

Still no story though...

Re: [WIP] RedHood, the Untold Story [Re: bart_the_13th] #228351
09/18/08 21:23
09/18/08 21:23
Joined: Feb 2006
Posts: 616
Netherlands
cartoon_baboon Offline
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cartoon_baboon  Offline
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Joined: Feb 2006
Posts: 616
Netherlands
hmm demo didn't work...

Re: [WIP] RedHood, the Untold Story [Re: cartoon_baboon] #230373
10/05/08 03:17
10/05/08 03:17
Joined: Jan 2006
Posts: 2,157
Connecticut, USA
Blink Offline

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Blink  Offline

Expert

Joined: Jan 2006
Posts: 2,157
Connecticut, USA
the demo was crazzzzyyyyy! the terrain is much better without the detail, and the wolves are packing serious heat! i had rounds flying past my pretty little head from every direction,lol! it was anarchy!!!!! what a great project! all you need is some background music,some wolf, and walking sound effects and you have a hit. the player has to be a little faster too. other than that, wow, what a great game!


My Famous Quotes: "Hip hop is like a virus, infecting everyone and everything around it. Every form of media has some way,shape or form, assimilated hip hop into it." It has also mutated into other strains like, trip hop, house, rap, gangster, and conscious forms. Once you are infected with it, its with you for life."
Re: [WIP] RedHood, the Untold Story [Re: Blink] #230383
10/05/08 06:52
10/05/08 06:52
Joined: Feb 2006
Posts: 616
Netherlands
cartoon_baboon Offline
User
cartoon_baboon  Offline
User

Joined: Feb 2006
Posts: 616
Netherlands
how did you get it to work? When I downloaded it it only gave me an error. Pity, 'cos I really want to give it a try!

Re: [WIP] RedHood, the Untold Story [Re: bart_the_13th] #242870
12/26/08 09:33
12/26/08 09:33
Joined: Dec 2008
Posts: 31
Austria
H
Heracles Offline
Newbie
Heracles  Offline
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Joined: Dec 2008
Posts: 31
Austria
hey thatīs are god pictures

but i have a question
are you working with cell shading or with animated sprites by the models ?

sorry for the formulation but my english is not soo good!

pleas anser me in old scoll english

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