is there a way to calculate the position (x,y,z) of an screen entity depending on the set camera.arc and video_mode (=resolution)? it is almost impossible to place screen ents resolution-independent on the screen!
any ideas and suggestions are welcome!
thanks!
Re: Set position of screen entity based on camera.
[Re: maybenew]
#200353 04/03/0816:1204/03/0816:12
Make a second view and set the arc to a certain value. The connect all view entities via the client ID to that view and the position, etc. won't change when camera.arc is changing.
Re: Set position of screen entity based on camera.
[Re: HeelX]
#200395 04/03/0820:1104/03/0820:11