Biyu Biyu Rocket is coming! For those who have been waiting patiently, we are proud to announce that the demo (and trailer demo) are on their way to completion. The team here at Axel Gaming Software has been working extremely hard on this project, and we hope that you will enjoy our product. Some features of BBR include:
-All the features of A6.2 Commercial Engine
-Vertex cel "Cartoon" shading
-Bump Mapping
-Environmental Mapping
-Smooth Day/Night Transitions
-Weather Patterns
-Multiple equipable items
-Crisp smooth character animations w/ bones
-Large detailed explorable 3D Worlds
And much, much more!
Biyu Biyu Rocket is the story of a young boy (Arie) on a quest to save the world, 500 years after it was it by a meteor in the year 2011. Thus civilization was reset, and the land lies in fragments floating in an eternal sky. Then when an evil power awakens, in the form of a mysterious masked figure, Arie must fight to keep the volcano from destroying the small island of Buroro, his native land. Maybe he can stop the volcano from erupting... but can he stop the evil force from destroying the Earth; for the final time?
Special thanks to Alex Esslinger (For cartoon shading), Ventilator(For more A6 shaders), TMK(for scripting and image hosting), Shampoo(For concept art), the folks at Conitec(For their wonderful product and constant updates), Dan Silverman & George Pirvu (For their magazines in which BBR is being presented in some form or another) and anyone else who helped to contribute to the project!
Enjoy!