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MMORPG Chat distance discussion! #189967
03/22/08 13:06
03/22/08 13:06
Joined: Nov 2006
Posts: 193
England
RyuShinji Offline OP
Member
RyuShinji  Offline OP
Member

Joined: Nov 2006
Posts: 193
England
Could anyone help me, I'm trying to figure out how to make a chat system that only sends the massage to the clients that are close enough to recive it...

I'me sure if you have ever played a MMORPG before, you would know that you can't hear what someones is saying to everyone in the next town can you?

How would you do it?

Re: MMORPG Chat distance discussion! [Re: RyuShinji] #189968
03/22/08 13:18
03/22/08 13:18
Joined: Jul 2007
Posts: 959
nl
F
flits Offline
User
flits  Offline
User
F

Joined: Jul 2007
Posts: 959
nl
i dont play much mmorpg because i dont have time for it

make some channels

a channel for each zone
a channel for clan talking
a channel for markets because there is always much noise
a private channel(doesnt have to be a channel)


you could make this white tags like:

hello i am new and i need some help (talks direct to zone)
<clan> wo wants to clanwars? ... (clan)
<sell> 5k ddpb realy cheap (sell/buy)
<to>:flits hey great to see you again

ore you cold make this white buttons

there are more ways to do it but i think this will work easy


"empty"
Re: MMORPG Chat distance discussion! [Re: flits] #189969
03/22/08 13:35
03/22/08 13:35
Joined: Jul 2005
Posts: 1,930
Austria
Dark_samurai Offline
Serious User
Dark_samurai  Offline
Serious User

Joined: Jul 2005
Posts: 1,930
Austria
Make use of vec_dist and only show a message if the player is close enough (10 000 Quants for example).
It's simple, but effective!

Dark_Samurai

Last edited by Dark_samurai; 03/22/08 13:37.

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Re: MMORPG Chat distance discussion! [Re: Dark_samurai] #189970
03/22/08 14:12
03/22/08 14:12
Joined: Nov 2006
Posts: 193
England
RyuShinji Offline OP
Member
RyuShinji  Offline OP
Member

Joined: Nov 2006
Posts: 193
England
Dark_samurai thats just what i need, thank you, but how can i get the senders pointer to check the distance? i'm using "event_type == event_string"

Flits your idea would work well i do want something like that team chat and pm chat, but if some ones just outside the zone but standing next to someone in the zone it wouldnt make much sense not to be able to see what they have said, i guess i could split it into leavels but thats not a very common thing to do in mmorpgs, I am very interested in how i can get the pointer of the client that sent the message... i ment no offence by "if you have ever played a MMORPG before" i too have had to stop because it takes too much of my time.

Thanks for your replys.. ^_^


Moderated by  HeelX, Spirit 

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