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Re: Runtime Error when updating entities
[Re: Lawrence]
#182068
02/07/08 04:54
02/07/08 04:54
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Joined: Apr 2004
Posts: 516 USA
Trooper119
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Joined: Apr 2004
Posts: 516
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It sounds like your trying to run a .exe file, that is the published version of a game, if your still editing you should be messing with the .wmp files, .wmp files are editable and are messed with in MED, and WED however .exe files are the final product, by changing something that that has already been compiled you are quite successfully breaking the game, you must hit the build and run key when editing your game, not the publish key (in file). Start out with the tutorials, or an AUM or two, since it doesn't seem like you've really mastered the basics yet.
A clever person solves a problem. A wise person avoids it. --Einstein
Currently Codeing: Free Lite-C
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Re: Runtime Error when updating entities
[Re: Lawrence]
#182070
02/07/08 21:07
02/07/08 21:07
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Joined: Apr 2004
Posts: 516 USA
Trooper119
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Joined: Apr 2004
Posts: 516
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I appologize, since I'm not at home I can't test my theory, but I'll try to remember to edit this when I do.
I'd have to guess your updating parts of the level and leaving out others, and perhaps since the right parts aren't being updated, it may be giving an error for that. So try updating all of your level with different functions to see if it works, this is fishy though so I'll ask another question.
Can you get it to work on any level, (perhaps a simpler level) where you change 1 thing and build, and run it and it works, if not, can you simply build and run an existing level and get it to work?
If you can't I'm guessing WED has issues for some reason, I'll update this post if I can remember to do it when I get home, but right now I've given up WED for a more SED related way to coding games, and building from there (in A7) and loading in pre-built A5 levels (from WED) works just fine for me.
Perhaps someone else can help, but hopefully another set of eyes can help you with this.
A clever person solves a problem. A wise person avoids it. --Einstein
Currently Codeing: Free Lite-C
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