Thanks. Yeah I remember reading about that back when I was using it. I think there was a downside to it, but I can't remember what it was. Something like objects share the same hull regardless of actual size?
From my understanding, right now you are limited to two hulls, fat and narrow. One is usually too small, the other too big. I'm just suggesting an update so that any object using this system can use its own simple (square) hull. It works good for anything needing simple "rigid" collision, OBB is rounded and doesn't behave correctly in certain situations.
To break it down: Objects can have a simple squared hull of any size, and there can be any number of different hulls in the level in use by other objects. Maybe already possible, this is just an old idea and could be a good one if its not already possible.
Thanks
I Just noticed that AABB is now a Pro feature.