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HELP - entity detecting player #150577
08/27/07 19:48
08/27/07 19:48
Joined: Aug 2007
Posts: 49
Rio Claro, São Paulo, Brazil
C
Cristiano_Iost Offline OP
Newbie
Cristiano_Iost  Offline OP
Newbie
C

Joined: Aug 2007
Posts: 49
Rio Claro, São Paulo, Brazil
Hi, i need made a action for a entity that detect if the player pass for she or not. I have used scan_entity, vec dist, but don´t works.

For example, the player´s car don´t can pass for the block if the light is red.
If the player pass in red, the game stop.

tanks for help.

Re: HELP - entity detecting player [Re: Cristiano_Iost] #150578
08/27/07 20:06
08/27/07 20:06
Joined: Apr 2006
Posts: 1,551
Netherlands
D3D Offline
Serious User
D3D  Offline
Serious User

Joined: Apr 2006
Posts: 1,551
Netherlands
Maybe with event_impact?


smile
Re: HELP - entity detecting player [Re: D3D] #150579
08/28/07 01:46
08/28/07 01:46
Joined: Aug 2007
Posts: 49
Rio Claro, São Paulo, Brazil
C
Cristiano_Iost Offline OP
Newbie
Cristiano_Iost  Offline OP
Newbie
C

Joined: Aug 2007
Posts: 49
Rio Claro, São Paulo, Brazil
how event_impact if the entity must be passable ?

The car lose speed in contact with block.

One way ?


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