Like I said in earlyer posts, I made a complete fresh level in A7 WED and add a simple script in A7 SED;
Code:
// test-screen.wdl
var video_mode=8; //1024 * 768 screen resolution
var video_depth=32; //D3D mode
var video_screen=1; //1=full screen, 2=window
string start_level=<test-screen.wmb>;
// the main function is started at game start
//-------------------------------------------
function main()
{
//set warninglevel
warn_level = 2; // announce bad texture sizes and bad wdl code //starting mouse mode (0, 1, or 2)
mouse_pointer=0;
mouse_mode=0;
//now load the level
level_load(start_level);
wait(5); //let level load
}
So, when I start with WED or SED, I use the same script and I have nothing changed in the command lines.
How on earth can I and up with different results when I run the level in WED or SED?
EDIT; The acknex logfile is only generated when I start the level in SED and
NOT when I start in WED.
Is this normal or should it be generated in WED also?
EDIT2: In Run level in WED now I see the Command-line options;
test-screen.wdl -nx30 -wnd -d hires
I thought maybe the acknex. txt file is not generated because it has no order to do so. So I inserted -diag, with a result;
Log of A7 Engine 7.03 run at Tue Jun 26 11:42:13 2007
********* on Windows NT/2000/XP version 5.1 Build 2600
Options test-screen.wdl -nx 30 -wnd -d hires -diag
App C:\Program Files\GStudio7\acknex.exe in C:\Program Files\GStudio7\testlevel_screen\
MM mixer opened
DSOUND device opened
DI interface opened
Start Window opened
© Conitec . Dieburg . San Diego .
www.conitec.netA7 Engine - Commercial Edition V7.03 - May 24 2007
Development version
Registered to: *********
Mouse found
SB Audigy 2 ZS Audio [BCC0] opened
NVIDIA GeForce 7800 GTX pure T&L device 1ff9 detected
D3D device NVIDIA GeForce 7800 GTX 1ff9 selected
Compiling TEST-SCREEN.WDL - [Esc] to abort....
Running TEST-SCREEN.WDL
2 objects
D3D_Init Window: 1024x768x32 -> 1024x746 failed
D3D_Init Window: 800x600x32 -> Window: 1x800x600x32
Video memory found: 516 MB
Main started
Main loop.....
Level(test-screen.wmb)...cmap,0 ents,42 verts,0 lmaps,4 texs,40 faces,hull
Physics restarted...ok....ok
1st frame - 528384K... ok
Normal exit
Close level,DLL,objects
Free input,funcs,panels,defs,syns,views,strings,vars..ok
Free sounds,bmaps,fonts,hash,defs1,script..ok
Close dx,multimedia,D3D,engine,physics,nexus..ok
A7 Engine - Commercial Edition V7.03 - May 24 2007
© Conitec . Dieburg . San Diego .
www.conitec.netRegistered to: *********
Close window
1024x746 failed. Why does it fail when I run in WED and it does not fail when I run in SED, strange?
EDIT3; I made some pictures of the command-line options;
Commandline in WED
Shot at 2007-06-26
Commanline in SED
Shot at 2007-06-26
If this is the commandline for the engine why don't they show the same options?
And what does -eq mean, I can't find it in the manual?