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BB #127866
05/03/07 16:01
05/03/07 16:01
Joined: Apr 2006
Posts: 160
DerLateinProfi Offline OP
Member
DerLateinProfi  Offline OP
Member

Joined: Apr 2006
Posts: 160
How to make a bounding box with the A5??? My problem is that I can jump through the ceiling. And that isn't good for a shooter!^^ So who can help me?


If there's a god He's watching can he give a ray of hope so much pain and so much sorrow www.lpp1991.de.vu
Re: BB [Re: DerLateinProfi] #127867
05/03/07 16:50
05/03/07 16:50
Joined: Jan 2007
Posts: 651
Germany
R
RedPhoenix Offline
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RedPhoenix  Offline
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R

Joined: Jan 2007
Posts: 651
Germany
There is a bounding box with A5 by default. You can scale it with min_x max_x (y,z). But the box only works with move_entity, trace and rotate commands.

Re: BB [Re: RedPhoenix] #127868
05/04/07 02:11
05/04/07 02:11
Joined: Mar 2007
Posts: 69
L
luke_was_ere Offline
Junior Member
luke_was_ere  Offline
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L

Joined: Mar 2007
Posts: 69
or set a second hollowed cube, below the celing and set it to invisible on the groups menu which could be used for the boundary detection.

Re: BB [Re: luke_was_ere] #127869
05/05/07 12:36
05/05/07 12:36
Joined: Apr 2006
Posts: 160
DerLateinProfi Offline OP
Member
DerLateinProfi  Offline OP
Member

Joined: Apr 2006
Posts: 160
OK, But how would it look in a script?


If there's a god He's watching can he give a ray of hope so much pain and so much sorrow www.lpp1991.de.vu

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