I searched the forum, and the manual but I couldn't find an answer. It seems that entity.u doesn't work anymore in the new engine. I always use it to make flowing water and such. Is there a new and easy way to do this?
Re: Is there an alternative to entity.u?
[Re: nifty]
#116499 03/11/0708:5303/11/0708:53
You've to use fx_uvspeed action from the mtlFX template now, entity.u/v was discontinued, see the manual->Conent-> Updating & new features, though I'm agree entity.u/v is very handy.
Re: Is there an alternative to entity.u?
[Re: vlau]
#116500 03/11/0720:3503/11/0720:35
Thanks for the reply. I'm not good at shaders, and I couldn't figure out how to use it on HUD entities. I found the shader on the wiki too, but I couldn't get that working either. I'm going back to 6.4 for now.
Re: Is there an alternative to entity.u?
[Re: nifty]
#116501 04/02/0700:3104/02/0700:31