Gamestudio Links
Zorro Links
Newest Posts
New FXCM FIX Plugin
by flink. 06/04/24 07:30
AlpacaZorroPlugin v1.3.0 Released
by kzhao. 05/22/24 13:41
Free Live Data for Zorro with Paper Trading?
by AbrahamR. 05/18/24 13:28
Change chart colours
by 7th_zorro. 05/11/24 09:25
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
1 registered members (AndrewAMD), 1,507 guests, and 12 spiders.
Key: Admin, Global Mod, Mod
Newest Members
AemStones, LucasJoshua, Baklazhan, Hanky27, firatv
19058 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Is there an alternative to entity.u? #116498
03/10/07 21:50
03/10/07 21:50
Joined: Jul 2002
Posts: 161
N
nifty Offline OP
Member
nifty  Offline OP
Member
N

Joined: Jul 2002
Posts: 161
I searched the forum, and the manual but I couldn't find an answer. It seems that entity.u doesn't work anymore in the new engine. I always use it to make flowing water and such. Is there a new and easy way to do this?

Re: Is there an alternative to entity.u? [Re: nifty] #116499
03/11/07 08:53
03/11/07 08:53
Joined: Aug 2005
Posts: 1,558
HK
V
vlau Offline
Serious User
vlau  Offline
Serious User
V

Joined: Aug 2005
Posts: 1,558
HK
You've to use fx_uvspeed action from the mtlFX template now,
entity.u/v was discontinued, see the manual->Conent->
Updating & new features, though I'm agree entity.u/v is very
handy.

Re: Is there an alternative to entity.u? [Re: vlau] #116500
03/11/07 20:35
03/11/07 20:35
Joined: Jul 2002
Posts: 161
N
nifty Offline OP
Member
nifty  Offline OP
Member
N

Joined: Jul 2002
Posts: 161
Thanks for the reply. I'm not good at shaders, and I couldn't figure out how to use it on HUD entities. I found the shader on the wiki too, but I couldn't get that working either. I'm going back to 6.4 for now.

Re: Is there an alternative to entity.u? [Re: nifty] #116501
04/02/07 00:31
04/02/07 00:31
Joined: Jun 2005
Posts: 656
G
Grafton Offline
User
Grafton  Offline
User
G

Joined: Jun 2005
Posts: 656
There is a bug when using fx_uvspeed on view entities, I have heard this is fixed in the beta release. (see the recent post in "ask Conitec")


Not two, not one.

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1