Folks,
I have a level that I just put an avi into at home, and it works fine. When I do the same thing at work, it the PLAY_MOVIEFILE instruction acts like it is being ignored.
I put beep instructions above and below it, so I know it is getting to the code. I run in D3D with 640 x 480 screen resolution, same as the AVI was made in.
I am running a GEForce graphic card with the latest NVIDIA drivers, DirectX 8, A5 and Win 2000.
Can anyone offer some suggestions on this? All other graphics and sound seem fine, except for some render related DLL stuff, which also seems to be being ignored.
Please help if you can!
- Puzzled Puma