Posted By: laohu316316
creating water or pond - 05/22/07 19:05
Does anyone know how to create a pond or water pool with moving surface (i.e. ripples). I would like to create a realistic koi pond with fish and water.
thanks
patrick
Posted By: Nems
Re: creating water or pond - 05/22/07 23:44
HI,
Refer to AUM 34, Realistic Water, It may be what you are looking for.
Link above "AUM Magazine".
Posted By: alphaindigo
Re: creating water or pond - 05/23/07 08:27
it depends how detailed you want your water .. it can range from a transparent passable WMB entity to an ocean shader that runs away with your framerate and doesnt give it back... but the water in the aum as good, if you make your water from a mdl plane then you can do loads of cool stuff with it like mesh deforation for waves and suchlike.
Posted By: Tobias
Re: creating water or pond - 05/23/07 18:51
Right click on your water model in WED and under "Properties" "Behavior" "Action" select "fx_water_mirror". You can fine tune the ripple strength with Skill2 and Skill3.