Game movie = 60,000 hits

Posted By: Ran Man

Game movie = 60,000 hits - 01/19/08 06:26

Hey guys, this is interesting and check this out.

This movie that I made with the 3D gamestudio engine has about 60,000 views now and counting on youtube.

http://www.youtube.com/watch?v=oVfV2OzEHwg

There are hundreds of comments there and so many that I cannot respond to all of them.

Hey, maybe I should quit game-making and get into movie making instead, huh ?!

Or maybe come back and make a RTS game next? Hmmmnnnnn...

I don't know...

But, has anybody ever made a game movie with 3Dgamestudio and get this type of hits yet on youtube? Amazing...
Posted By: DavidLancaster

Re: Game movie = 60,000 hits - 01/19/08 12:17

I don't know how you pulled it off Randall, Zoo Race is one of the most abstractly interesting pieces of art I've seen. It's so bold and weird it strikes for attention. Good work.
Posted By: ulf

Re: Game movie = 60,000 hits - 01/19/08 12:25

its really funny how your game movie attracts so many attention! do you have an increase in sales due to this youtube video?

reading the comments, you created a nice debate about religion there...
Posted By: JetpackMonkey

Re: Game movie = 60,000 hits - 01/19/08 12:41

It's becoming a cult hit!
Posted By: FBL

Re: Game movie = 60,000 hits - 01/19/08 12:45

rocket riding horse power!
Posted By: JetpackMonkey

Re: Game movie = 60,000 hits - 01/19/08 12:57

So, what was Reuben doing back there behind the desk anyway, Ranman!?!??!?!? Whatever it was, it didn't sound hygenic
Posted By: Ran Man

Re: Game movie = 60,000 hits - 01/19/08 17:59

LOL

What was Rueben doing behind the desk?
He was doing whatever you think he was doing! HAHA

But, he got Hannah's attention as her mouth is big afterwards!

HAHAHAHA! Yes, I got 4 sales yesterday and more coming today, but also got about 30 GB in free download hits too, so the game-site is in danger of going down due to bandwidth though.

Because, roughly at 30 GB per day, then that is 900 GB per month! Who can afford that??? Oh well, can't worry about that.

Thanks everyone and nice talking with you guys again.

Hey, I'm thinking about possibly upgrading to A7 and making a RTS game next.
Posted By: ulf

Re: Game movie = 60,000 hits - 01/19/08 18:18

if you dont have a "bandwith included" provider deal, you could put up that demo on download.com for example. its free but takes some time (2 weeks) till they approve it.
Posted By: ventilator

Re: Game movie = 60,000 hits - 01/19/08 18:43

http://www.youtube.com/watch?v=25bjSoyXlw0
ulillillia seems to be quite popular on youtube too. it's not a gamestudio movie though...
Posted By: frazzle

Re: Game movie = 60,000 hits - 01/19/08 20:44

@ Ran Man:

+-60K is quite alot for a single video, congratz

Btw, now ventilator mentioned ulillillia, I wonder what happened to him since it's been a while since I've seen a post from him

Thanks in progress

Frazzle
Posted By: JetpackMonkey

Re: Game movie = 60,000 hits - 01/19/08 23:01

I can't stop watching it, I think I've seen it like 4 times already, and this morning I woke up with that song in my head!
Posted By: JetpackMonkey

Re: Game movie = 60,000 hits - 01/19/08 23:20

Ranman, how did you handle the intro cutscenes? They are real time, right?

How'd you sync up the sound and animation for something so long?

How'd you control when each camera shot changed?

Posted By: Ran Man

Re: Game movie = 60,000 hits - 01/19/08 23:51

Hi,

Gosh thanks. I was really praying and thinking about making songs for the game myself, after my music pastor walked away and did not want to help me. Tom Solanto did a great job singing it and Mike did great on rock guitars.

Well, I just made up a script and Nitro777 wife did the Hannah voices and Dan Silverman made the Hannah lady and Rueben man models.

Nitro 777 did the animations for both Rueben and Hannah.

Anyways, I made a simple movie level, that ended when the she says "WHAT ELSE CAN HAPPEN?" and then the arkdoor closes shut.

After that, I just recorded in FRAPS the game race shots from the actual game and it made large .avi files.

Then, all the big .avi files were pieced together using windows movie maker that comes with XP.

Now, for the actual coding that made up the beginning story, I basically made up a master variable called startseq that kept track of timing and stuff.

You can see this variable below.
As startseq changed, then so did the views.

Code:
 action moviecam1 // first camera view - turns on at ZERO
{
my.pan=90;my.tilt=35;
my.invisible=on;my.passable=on;
//while (startseq < 0){wait(1);}
sound_vol=100;
vec_set (camera.x, my.x);
vec_set (camera.pan, my.pan);
}

action moviecam2 // second camera view - turns on at 3 , may i ask, what book are you reading?
{
my.pan=40;my.tilt=0;
my.invisible=on;my.passable=on;
while (startseq < 3){wait(1);}
vec_set (camera.x, my.x);
vec_set (camera.pan, my.pan);
}

action moviecam3 // third camera view - turns on at 5 , rueben, do you actually believe in...?
{
my.pan=310;my.tilt=0;
my.invisible=on;my.passable=on;
while (startseq < 5){wait(1);}
vec_set (camera.x, my.x);
vec_set (camera.pan, my.pan);
}

action moviecam4 // fourth camera view - turns on at 6 , well yes, I do...
{
my.pan=90;my.tilt=0;
my.invisible=on;my.passable=on;
while (startseq < 6){wait(1);}
while(startseq == 6)
{
vec_set (camera.x, my.x);
vec_set (camera.pan, my.pan);
vec_set(temp, girl3.x); // point cam at girl

vec_sub(temp, my.x);
vec_to_angle(my.pan, temp);
wait(1);
}
}

action moviecam5 // fifth camera view - turns on at 8 , rueben?
{
my.pan=250;my.tilt=0;
my.invisible=on;my.passable=on;
while (startseq < 8){wait(1);}
vec_set (camera.x, my.x);
vec_set (camera.pan, my.pan);
}

action moviecam6 // sixth camera view - turns on at 9 , yes hannah
{
my.pan=70;my.tilt= -10;
my.invisible=on;my.passable=on;
while (startseq < 9){wait(1);}
vec_set (camera.x, my.x);
vec_set (camera.pan, my.pan);
}

action moviecam7 // seventh camera view - turns on at 10 , yes hannah
{
my.pan=340;my.tilt=0;
my.invisible=on;my.passable=on;
while (startseq < 10){wait(1);}
while(startseq == 10)
{
if (my.pan > 233){my.pan -= 1.5 * time;}
vec_set (camera.x, my.x);
vec_set (camera.pan, my.pan);
wait(1);
}
}

action moviecam8 // eighth camera view - turns on at 11 , no hannah, i like books about animals
{
my.pan=30;my.tilt=0;
my.invisible=on;my.passable=on;
while (startseq < 11){wait(1);}
vec_set (camera.x, my.x);
vec_set (camera.pan, my.pan);
}



Anyways, it was a pain to make, but it worked pretty good, hahaha!


Posted By: Ran Man

Re: Game movie = 60,000 hits - 01/20/08 00:02

Here is some Hannah code below for the girl.

If anybody wants to see the entire .wdl file, just PM me with an e-mail address to send it to.


Code:
 action hannahwalk
{
girl3=me;
if (d3d_shaderversion > 1119){my.material = PPSun;}
var dir=0;
var char_animate;var timeran;
my.shadow=on;
while (startseq < 2){wait(1);} // wait till book reaches top of height, then sound off hannah

//ent_playsound(my,hannah1,500); // hi rueben, may i ask what book are you reading?
snd_play(hannah1,77,0);

while (startseq < 3){wait(1);}
my.frame=10;
while (my.frame < 27){my.frame += 0.50 * TIME;wait(1);} // hi rueben, may i ask what book you are reading?
my.frame=31;
while (startseq < 4 ) // was 5
{
if (my.frame < 35)
{
my.frame += 0.10 * TIME;
}
wait(1);
} // stand animation only


my.frame=5; // stand
while (startseq < 5 ){wait(1);}

while (my.pan > 130){my.pan -= 12 * time;wait(1);} // turn
ent_playsound(my,hannah2,500); //rueben, do you actually believe in the bible story...?
my.frame=27;
while (my.frame < 37){my.frame += 2 * TIME;wait(1);} // rueben,
sleep(0.33);
while (my.frame < 53){my.frame += 0.40 * TIME;wait(1);} // do you actually believe in the bible story?

while (startseq < 6){wait(1);}
while (my.pan > 177){my.pan -= 12 * time;wait(1);} // turn
my.pan=180;
while (my.x > 600){my.x -= 7 * time;char_animate += 10 * time;ent_animate(my,"walk",char_animate, ANM_CYCLE);wait(1);} // move her to x=600, then turn around...
my.frame=5; // stand


etc, etc...


Posted By: PHeMoX

Re: Game movie = 60,000 hits - 01/20/08 11:20

Quote:

But, has anybody ever made a game movie with 3Dgamestudio and get this type of hits yet on youtube? Amazing...




Your video was featured on tigsource.com (amongst others), so I think that explains the huge youtube hits.

Still, I've had a good laugh with this movie too, it's funny,

Cheers
Posted By: JetpackMonkey

Re: Game movie = 60,000 hits - 01/20/08 13:55

And Metafilter, and Kotaku!
Posted By: PHeMoX

Re: Game movie = 60,000 hits - 01/21/08 10:02

Quote:


Hey, maybe I should quit game-making and get into movie making instead, huh ?!

Or maybe come back and make a RTS game next? Hmmmnnnnn...




You should do both man! You're definitely quite good at the first and there's a lot of interest for that latter. A 'biblical-RTS' can be quite interesting and entertaining if you don't overdo the theme. I think mostly this movie of yours scored because it's hard to tell whether it's fun for fun or fun for mockery..

Quote:


And Metafilter, and Kotaku!




It's quite an achievement to be featured on those sites, congratulations yet again,

Cheers
Posted By: Calined

Re: Game movie = 60,000 hits - 01/21/08 11:06

omg sooo random XD
this kinda scares me^^"
Posted By: DavidLancaster

Re: Game movie = 60,000 hits - 01/21/08 11:28

A band of animals which unite together using the most zany contraptions and forms of combat in this epic Real Time Strategy game by the Zoo Race people?
Posted By: Ran Man

Re: Game movie = 80,000 hits - 01/22/08 07:42

lol

No, not that type of RTS game, but something else. A new concept again! It's not been done yet. yeow...

Hey, but it's up to about 80,000 views now!
Waaaa!!! I'm blown away by that.

Wow, and thanks to ULF for the advice. The free download now is at download.com. Whewww
Posted By: DavidLancaster

Re: Game movie = 80,000 hits - 01/24/08 12:54

Do you think you'll be able to beat a newer concept than animals riding rockets like a bicycle to the moon? Zoo Race was so insanely new, it craved attention, can you do it again Randall? Any ideas?
Posted By: Ran Man

Re: Game movie = 80,000 hits - 01/25/08 00:50

Yes! Lots of ideas! This is going to be great!!!

Assuming that I can get my wife to stop fighting me. She don't like me game programming. <choke>
Posted By: Nems

Re: Game movie = 80,000 hits - 01/25/08 01:29

Looking forwards to your next one Ran_Man.
Posted By: PHeMoX

Re: Game movie = 80,000 hits - 01/25/08 20:46

Quote:

Assuming that I can get my wife to stop fighting me. She don't like me game programming. <choke>




Ouch, better take care of that, just tell her you've got fans on the internet now, DEMANDING games and videos from you.. It's basically for the greater good anyways, making us all happy, you happy, what else could she possibly want?

Cheers
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