Posted By: MaxF
instancing - 02/20/09 15:10
Quote:
The Pro Edition uses instancing (a method supported by new graphics cards to render many copies of the same object) for creating thousands of particles with one single drawing function. This way up to ten times more particles can be rendered than with the lower editions. This feature can be switched off through the particle_mode variable.
I would like to see this for any object (mesh)