Serious Vegetation svegetation lite-c

Posted By: i_program_games

Serious Vegetation svegetation lite-c - 04/24/08 21:32

I've ported the AUM58 svegetation scripts to lite-c.

You may find it here:

svegetation_lc.rar
Posted By: Nowherebrain

Re: Serious Vegetation svegetation lite-c - 04/24/08 23:44

Neat, I know a lot of people were looking for this....uhh not me though(lol).
Posted By: i_program_games

Re: Serious Vegetation svegetation lite-c - 04/25/08 18:32

Well let em know ;\)
Posted By: Nowherebrain

Re: Serious Vegetation svegetation lite-c - 04/26/08 01:31

well it creates entities, but I wasn't able too see them. I also stuck the main function(forget its handle)inside a loop, otherwise it never gets called...so I may be the one at fault, but never got it working...I didn't invest much time though..
Posted By: i_program_games

Re: Serious Vegetation svegetation lite-c - 04/26/08 03:34

Strange, I tested this prior to uploading. I'm running 7.07 and just checked it again and it appears to work without changes. What version do you have?
Posted By: Nowherebrain

Re: Serious Vegetation svegetation lite-c - 04/26/08 22:28

7.07, where are you calling the function. I'm calling it from my_terrains action.??? Not sure what it could be, all the resources exist and are labeled correctly..I changed the BMAP* pointer to my map, other than that no changes..and since the pointer is pointing to a file "foliage.tga" there should be no issue there, all other lookups are looking to the pointer so....?
Posted By: Darkyyes

Re: Serious Vegetation svegetation lite-c - 04/27/08 05:41

Worked for me except the camera went all wild and crazy :p and when i tried to move over the terrain in went to the groun and suddenly bounce up in the air :p
Posted By: JackShephard

Re: Serious Vegetation svegetation lite-c - 04/27/08 09:09

Oh..thanks...this is good surprise =)
Posted By: i_program_games

Re: Serious Vegetation svegetation lite-c - 04/27/08 10:00

 Originally Posted By: Darkyyes
Worked for me except the camera went all wild and crazy :p and when i tried to move over the terrain in went to the groun and suddenly bounce up in the air :p


Just checked the original and it's got strange camera problems too. I believe it's the player move code so simply replace it.
Posted By: i_program_games

Re: Serious Vegetation svegetation lite-c - 04/27/08 10:02

 Originally Posted By: Nowherebrain
I also stuck the main function(forget its handle)inside a loop, otherwise it never gets called...


Download it again if you want. I uploaded that version on accident. The correct version is there now.
Posted By: BastovBros

Re: Serious Vegetation svegetation lite-c - 06/22/10 08:14

could anyone reupload the file please? The link is broken...
Posted By: CD_saber

Re: Serious Vegetation svegetation lite-c - 06/21/11 05:31

Yes,can anyone please Upload the file, send it to me or just post the code? Thanks in advance!
Posted By: djfeeler

Re: Serious Vegetation svegetation lite-c - 06/26/11 14:54

Hello,

I have converted the svegetation in lite c link

Djfeeler
Posted By: CD_saber

Re: Serious Vegetation svegetation lite-c - 06/28/11 07:56

Thank you very much Djfeeler, the Code Works like a charme!
Posted By: djfeeler

Re: Serious Vegetation svegetation lite-c - 06/28/11 09:16

of nothing
Posted By: Anonymous

Re: Serious Vegetation svegetation lite-c - 08/12/11 13:23

hey community!

ive looked into this code, and I really wanna use it but there is a downside to it.
When I run it, my game has around 800 functions running, which slows down the game oviously...
I think its because all the grass models around the level running with a function even not visible and far away.

Can someone optimize the code maybe ?
Posted By: darkinferno

Re: Serious Vegetation svegetation lite-c - 08/12/11 13:43

just remove the while loop that contains the swaying and use a shader instead
Posted By: Anonymous

Re: Serious Vegetation svegetation lite-c - 08/12/11 13:46

nope, did that already. Every Grass model running with a function when its creating. Its not the swaying function.
Posted By: 3run

Re: Serious Vegetation svegetation lite-c - 08/12/11 17:17

I think it's ok for each grass model to have a function, but without while loops, which are killing framerate.
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