the hair for the eye brows appear straight up and down. Should they be more angular away from the centre?
Yes, they should. Thank you!
@ nitro, you might want to look into making the hat as seprate geometry or making a less smooth transition between the head and the hat since right now the close up shot looks like he has hair made out of clay and shaped like a boat :P
Heh heh. Yeah I agree. But bear in mind that this is just a high-res edition which will only serve as a normal map superimposed upon the low-res edition. therefore if you look at the lower res model you will be able to see more delineation in the hat edges. But thats an excellent critique also. The purpose of displaying the model at multiple points along the creation is to get feedback BEFORE its all done so that I dont want to go back and change it when its finished. So thank you.
btw. you can download the final beta of the game TriNitroToluene - it's the same link i sent you
Sweet. I like this game, I dont want to tell any details but I like the improvements, its fun.