Can someone rig a character in 3dsmax 9 for me? Just rigging, no animation. I am the worst when it comes to rigging. Will pay via paypal, will credit in the project. If I pay for you to rig, I need it to be good. PM me if interested.
Posted By: NITRO_2008
Re: Help with Rigging. - 05/15/08 01:42
there must be premade rigs for download all over the internet, is your model a humanoid?
this one is probably better than anyone around here can build you--and its free.
Do you know how to bind a skeleton?
No actually, I didn't think of that. I should have explained further, my problem is more with applying the physique and adjusting the envelopes and stuff, it's pissing me off. Yes, it's humanoid as well. I was using the character studio biped system in 3ds max. I *have* rigged a model in the past and done a very good job it just takes me like a week. Animating isn't a problem, I can animate well :D, I also use bip file, etc...
Posted By: Ilidrake
Re: Help with Rigging. - 05/15/08 05:27
Since you've done it before I would suggest doing it again. It takes a while to rig any character. Although I can probably have it rigged in animation Master in about 2 hours. PM me and we will discuss me doing it for you.
Sorry I wanted it done in max.
Posted By: JazzDude
Re: Help with Rigging. - 05/15/08 16:25
Rigging??? That's an unfamiliar term to me. What is it?
Posted By: Pappenheimer
Re: Help with Rigging. - 05/15/08 16:59
Rigging??? That's an unfamiliar term to me. What is it?
Attaching the vertices to the bones!
Rigging??? That's an unfamiliar term to me. What is it?
Rigging is a process that takes you 2 weeks to complete and in the end you end up with animation that looks bad and you feel worse about yourself.
Posted By: JazzDude
Re: Help with Rigging. - 05/19/08 17:32
Okay, thanks. I never use bones, too time consuming. For me, using MED, I found it works good on mechanical anims but not on organic/animal models. I'm sure there are hundreds who would disagree.
Posted By: Ilidrake
Re: Help with Rigging. - 05/20/08 01:14
Rigging isnt that difficult, it just depends on what software your used to and if you have a good skeleton to work with. I can import the model into animation master, rig it, and then export it to MED with the bones where u can animate it.
Rigging??? That's an unfamiliar term to me. What is it?
Rigging is a process that takes you 2 weeks to complete and in the end you end up with animation that looks bad and you feel worse about yourself.
NAILED IT! I am in my own personal rigging hell at the moment.