Posted By: CharlieAmer
model quality - 06/16/09 19:31
hello,
I have a google sketchup pro 7, and have exporters.
I need a Lamborginhi Diablo for my game, and I have a model, but it has too much triangles when I export it to 3DS format, and even MED begin to lag.
How can I reduce triangles count of the model ??? (in google sketchup or in MED).
And I don't want to download models with small triangles count, because their geometry (of models I found) are bad. Any help is appreciated. (this model doesn't include any textures).
EDIT: oh yes, I tried to smooth/soften edges, some of polygons are reduced, but still too much of them ...
I have a google sketchup pro 7, and have exporters.
I need a Lamborginhi Diablo for my game, and I have a model, but it has too much triangles when I export it to 3DS format, and even MED begin to lag.
How can I reduce triangles count of the model ??? (in google sketchup or in MED).
And I don't want to download models with small triangles count, because their geometry (of models I found) are bad. Any help is appreciated. (this model doesn't include any textures).
EDIT: oh yes, I tried to smooth/soften edges, some of polygons are reduced, but still too much of them ...