Alpha problem? (c-scripts)

Posted By: cro_games

Alpha problem? (c-scripts) - 08/22/08 13:05

If i set alpha under 50 panel/model it becomes invisible!?
Posted By: jcl

Re: Alpha problem? (c-scripts) - 08/22/08 13:29

Sure, when you at the same time set the Overlay flag with the alpha threshold at 50.
Posted By: cro_games

Re: Alpha problem? (c-scripts) - 08/22/08 13:46

Is it possible to make overlay panel with set alpha under 50?
Posted By: jcl

Re: Alpha problem? (c-scripts) - 08/22/08 13:50

Yes, when you don't set the overlay flag.

Setting OVERLAY means that you want alpha to be clipped below the 50% threshold.
Posted By: cro_games

Re: Alpha problem? (c-scripts) - 08/22/08 14:01

but I want it to be overlay and transparent with alpha under 50..if i don't use overly black area is visible..
Posted By: MrGuest

Re: Alpha problem? (c-scripts) - 08/22/08 14:16

set OVERLAY and TRANSLUCENT
Posted By: cro_games

Re: Alpha problem? (c-scripts) - 08/22/08 14:24

Originally Posted By: MrGuest
set OVERLAY and TRANSLUCENT

Man you are lost or something?
...
jlc,thanks anyway..
Posted By: Anonymous

Re: Alpha problem? (c-scripts) - 08/22/08 14:26

You can use a TGA-file with alpha-channel (32bit) for the transparent parts.
This way you don't need to use the OVERLAY-flag.
Posted By: Joozey

Re: Alpha problem? (c-scripts) - 08/22/08 14:33

Yeah, alphamaps the best solution by far.
Posted By: cro_games

Re: Alpha problem? (c-scripts) - 08/22/08 14:38

Thank you guys..
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