how to use PhysX liquids

Posted By: Tonyjack221

how to use PhysX liquids - 04/06/12 11:22

i have 3dgs a8 pro
i need how to use that PhysX for my Project of school
plz help me i don't have the time
Posted By: Tonyjack221

Re: how to use PhysX liquids - 04/06/12 13:58

plzzzzzzzzz i don't have the time
Posted By: HeelX

Re: how to use PhysX liquids - 04/06/12 14:14

Hi Tonyjack221,
a user just recently added liquids to his standalone version of PhysX, you can find it here. Though, if you "don't have the time", I guess you can't implement it properly into your application, because physics always consume lots of time until they interact right with the environment while looking just good.
Posted By: Tonyjack221

Re: how to use PhysX liquids - 04/06/12 14:18

look example for my application;
http://www.mediafire.com/?vqd0xxocmarjc0r
What do you suggest to add fluid?
Posted By: Rei_Ayanami

Re: how to use PhysX liquids - 04/06/12 14:57

We are not here to make your homework...

I guess you will not find a super fast way to simulate fluid physics in the way you want, you will have to invest some time wink
Posted By: Tonyjack221

Re: how to use PhysX liquids - 04/06/12 15:05

hhhhhhhh
i am not in school of Programming just simple school like any school and this work is Diligence of me only

and plz give me any way to Shorten the time plzzzzzz
Posted By: Tonyjack221

Re: how to use PhysX liquids - 04/06/12 21:52

hellooo
i need a suggest plzzzzz
Posted By: MasterQ32

Re: how to use PhysX liquids - 04/06/12 21:55

lern how to do it yourself or pay someone here
none of us wants to invest that much time for nothing
Posted By: LPF

Re: how to use PhysX liquids - 04/06/12 22:00

... I don't really get the purpose of these program... maybe if you would explain better what you want, someone could help you, but if you write more than one z it is not getting better
Posted By: Tonyjack221

Re: how to use PhysX liquids - 04/06/12 22:25

exactly i want like this:
http://www.youtube.com/watch?v=DZBvFaRtoNI
Posted By: LPF

Re: how to use PhysX liquids - 04/06/12 23:06

use an animtion: snap the glass with the liquid model to an area (something like "if glass is in area, enable fluid") an then simply run the animation that shows the fluid falling into the pot... for powder you could use sprites
Posted By: Kartoffel

Re: how to use PhysX liquids - 04/07/12 08:55

I think there aren't any fluid physics in the video.

It looks more like a shader... but I'm not sure.
Posted By: lemming

Re: how to use PhysX liquids - 04/08/12 22:48

Originally Posted By: Kartoffel
I think there aren't any fluid physics in the video.

It looks more like a shader... but I'm not sure.


I agree. Looks for me like a shader and particle effects.
Posted By: Heri

Re: how to use PhysX liquids - 04/16/12 06:02

I'm got the excavator simulation project
whether the pro gamestudio A8 can simulate the dredging of sand?
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